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11
Comments
1,270
Joined
2 yr. ago

  • What do you even mean? Hollow Knight was a massive success, so was Bloodstained, Ori, Metroid Dread, etc. People can't stop memeing that Silk song is not releasing because they refuse to forget about it, Ubi's reputation is just in the gutter so to capture the audience that enjoys these games again they have to do multiple good things, not just one and give up.

  • They released on steam in august, but yeah, by then people already forgot about it.

  • I thought it always required a microsoft e-mail? It's why most millenials had a hotmail before gmail was a thing.

  • I don't even know what AIM is, everyone in Brazil was on ICQ and MSN, if you were a kid or teen you were on MSN, if you were an adult you were on ICQ.

  • Skype was never meant to replace MSN, even back then everyone complained about it and we talked on teamspeak while playing games.

  • I answered someone here some months ago that they were testing out a native Linux client, don't have the link right now but you should be able to find it.

  • I stopped following 11 news after they cancelled the native android framework, only thing that got me excited since a BlueStacks installation gets huge extremely fast, I'm not going.

  • Lol same, keep wishing I could've a text to speech on PC just like the mobile version... And it's actually there.

  • That's exactly what the 3rd post said.

  • There's a difference between sorted versus hiding a reply because it has too low of a score, I don't think it's equivalent.

  • Prerendered sprites by taking screenshots of the models on their single expensive silicon graphics.

  • Lol how was that allowed? It's a complete different version.

  • "Come on bruv, it's just 2.50, what's the harm!"

    Now a single skin for a single character is the price of an entire game, or multiple games in the case of the newest Jinx skin for league of legends, thanks.

  • As Tim Willis from Space Marine 2 said:

    “We don't need to sell four million units to make it [Space Marine 2] a success,” Willits said. “There are many games, sadly, especially out of North American developers, where if you do not sell five million copies you are a failure. I mean, what business are we in where you fail if you sell less than five million?”

  • Chris can shut up the haters just fine by finishing the game.