Skip Navigation

InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)WI
Posts
1
Comments
272
Joined
2 yr. ago

  • I admit I'm a little boggled by that. People would rather have fake frames that aren't quite right? I guess that's the same idea as DLSS in general anyhow, faking the information well enough that it's okay.

    Personally, I bought a 1440p monitor on purpose. The extra detail (in 4k) doesn't do enough for me, and I get a better framerate instead.

  • I played D2 with a good guild for a while, and it was quite a different game than playing solo. They often wanted another player to go through things, and it was pretty easy to pick up a third player if 2 of us wanted to do things. I could see an easy-going guild being a good place to pick up a third player when that wants to explore like you do, without the same person always having to want to play when you do.

    I left the guild when some of the shine of D2 fell off after the last expansion, and I realized I was letting it run my life. They even offered to let me stay, but I knew that'd be bad for taking control back.

    Anyhow, try to find an active, but casual guild.

  • I had an HP laser color printer long ago and loved it. I moved it between houses improperly and it died.

    I bought a Brother laser, and it printed nice, but it curls thick paper. That made it nearly useless for papercraft, so I'm not a fan.

    I bought an epson eco-tank inkjet printer. It works well enough, but it's slow and if I don't print for a while, it dries up and I need to run a cleaning cycle. The problem with that is that there's a limited tank for the cleaning cycle ink in there, and once it fills up, you've got a problem. So I might end up worse off than regular inkjet cartridges because I don't print enough.

    So... I don't have an answer for you. But you now know what I know. ;)

  • Destiny has been losing players left and right thanks to decisions they've made lately, and I can't help but see this as a desperate attempt to inflate their player numbers. They've said in the past that changes take months to roll through, so even if they had realized their mistake last season, they'd still have at least 3 months before they could fix it at this point.

    I'm not convinced they are listening to the community, though.

  • I can't think of any printers that would get smaller if you could slightly disassemble them. They would all take a lot of disassembly, and then still take up almost as much space as before.

    I like the idea of just using a print service. More expensive per print, but if you don't print often, it's probably cheaper than buying and maintaining your own.

    The library idea is really good, too.

  • Even if you release multiple times every day, refusing to release on Friday still makes sense. It's not about expecting bugs, it's about guaranteeing that your devs' time is their own. If you aren't okay with paying your devs for time they spend dealing with their own problems at home (without charging them their PTO time for it!) then you shouldn't be okay with making them work on weekends, no matter how rare it is.

  • I used to buy most of my games at full price. Now I buy almost none of them that way. If there isn't a launch sale, I'll wait until the next sale for it... Or maybe until it's in a bundle.

    That doesn't mean I don't think the game is worth that price... I just have so many games already that it makes no sense to rush to buy a new one when I know it'll be cheaper real soon.

  • They have actively made the game less fun for me in the past few seasons. They decided that what people want is a challenge, all the time. It used to be that low-level stuff was a breeze and you could just shoot your way through it. Now, you slog through it for the same weak rewards as before, but it takes longer and is less fun. The hard content didn't get any harder, though. Those are the people that actually want challenge, and they don't get more of it.

    And on top of that, the new seasonal content apparently has limited revives and particular things you have to do to survive. Unsurprisingly, blueberries are failing miserably at this. I haven't bothered playing it because it's exactly the opposite of what I want from repeated content, and I don't want to join a guild again. While I loved my guild, I felt compelled to play more so I didn't let them down, and I'm done with that.

    Bungie needs to stop listening to streamers and fanatical players and listen to the players that are quitting in droves instead.

  • I voted you up, but this is tough. I write tests at work when they'll help me, but nobody else maintains or creates them. Except for the tests that the boss created and insists that everyone run.

    I haven't pushed terribly hard for my tests, but it's pretty obvious that I wouldn't get any traction if I did, and I'm picking my battles.

    So while I agree with "write your tests anyhow", it's a lot harder than it sounds, and a lot less successful than a proper testing strategy that's embraced by the team.

  • It's easy to say they should fight the root cause instead of the symptoms, but actually doing it is a lot harder. Steam fought it for a long time, and they've finally given up on that.

    If publishers want to sell things themselves in other markets at other prices, they can still do so. They just can't use Steam to do it.

  • I agree with closed beta, but for different reasons.

    There will always be "dead game" trolls that will find some statistic to back themselves up. Trying to hide from them isn't going to solve the real problem, though I guess it'll solve how mouthy they can get during development, rather than after release.

  • I don't see Watchtower in there anywhere. Even just used as a simple on-demand updater, it's worth the time to set it up. (Which is pretty minimal anyhow.) But it can also just run automatically and keep things up to date all the time.

  • I'm not defending Ubi here, they absolutely should have ripped this code out. They had to know the outrage that it would generate.

    But it might not have been a management decision. It could have been a "20% time" project where a developer designed and implemented a system that they thought management would like, and then it never got ripped back out after it was rejected. Those projects are usually barebones and use existing assets as much as possible, so it wouldn't even mean that they had to stand up other systems to support it... They could just link to an existing ad from something else.