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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)WA
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1 yr. ago

  • Another problem is how big games are made now, they are made (relatively) quickly and are very underperformant. So while GPUs 2, 3 generations ago could be running beautiful games at beautiful framerates, instead they run like ass. Nvidia wants them to rely on their DLSS shit to give people a reason to keep buying their GPUs every cycle. So people feel like they need to upgrade, when they really don't, instead they should stop buying these poorly made games.

  • Compared to most sites yeah, but still nothing like it was. I have to scroll 5 full page lengths just to get to the top sellers. Or I hover over New and Noteworthy, wait a second for the drop down to fade in and then click top sellers, we just don't need an animation on it.

    It's just lots of carousels now and big oversized buttons.

  • I will bite. You could scroll through landscape videos with a swipe of the thumb, in just the same way as you can with portrait. I watch YouTube videos in landscape, it's not really a hassle for me to rotate my phone, it can pivot on a pinch really effortlessly, that's the beauty of a small screen in your hand. I am obviously not going to remount a TV for the same reason, so the analogy is kind of mute.

    While there is a use case for both orientations, landscape is generally better (especially for the content I like), which is why it was chosen for video content across the world before these shortform vertical videos took off with social media. But I suppose for content where someone just talking to you, then portrait fills the screen better with their face.