Fully agreed on Fairphone. The mission is noble but the execution has been poor. I saw a revent interview with Nirav Patel, hoping against hope that framework would turn to phones next.
In the end it seems the most degoogleable phone is the pixel.
To add to this, you can also boot apex in the dx12 mode on Linux (this will switch it from DXVK to VKD3D).
The benefit of this is that the game will generate most shaders at the title screen ahead of time. This greatly improves first play experience at the cost of having to wait a little bit the first time you open the game.
For what it's worth, s22 in apex seems to have reintroduced an issue with server side connectivity problems that can manifest as acute hitching when close to a large number of other players. You should be able to spot the network icon under these scenarios but it's not always presented in time.
If you're talking about overall input responsiveness, I've found that VRR on Fedora + GNOME + Wayland has made a world of difference
Fully agreed on Fairphone. The mission is noble but the execution has been poor. I saw a revent interview with Nirav Patel, hoping against hope that framework would turn to phones next.
In the end it seems the most degoogleable phone is the pixel.