I see the window controls (close, maximize, minimize) on your music player, but not on the other windows (file manager, console, etc). I also don't see them in your top bar. Where they at?
I like the idea of RetroDeck over EmuDeck, but a couple things hold me back.
When an emulator goes under (a la Yuzu) does it get removed from the RetroDeck package on the next update, or does the already installed emulator stay put?
Ryujinx has been declared legacy (no longer updated) as of RetroDeck 0.9b, but a fork of the project still continues to receive updates. EmuDeck's Ryujinx pulls from this repo, where as RetroDeck's source is dated. Is there a way to switch over within RetroDeck?
From what I recall, I thought the RE (VII) Engine and everything that used it was used in was remarkably well scaling? After all MH Rise and RE VIII ended up on Switch.
For those that use Retro Deck and it's prepacked emulator approach... What happens when an emulator is killed (a la Yuzu)? Do you lose access to that emulator in Retro Deck (i.e. is it removed with the next Retro Deck update?)
EmuDeck's approach allows for emulators that are installed to persist after their death - they just removed the ability to select them for download going forward.
I see the window controls (close, maximize, minimize) on your music player, but not on the other windows (file manager, console, etc). I also don't see them in your top bar. Where they at?