No fees when users choose to pay via Spotify (which had been the case and only option since the beginning, until User Choice Billing was implemented).
If users choose to pay with Google Play Billing, Google keeps 4%.
Even so, what I find hypocritical is that Spotify got this deal and seemingly agreed to keep it under wraps, without advocating for it to be extended to all other music streaming services in the platform.
Because... having a deal with the platform holder that gives it unfair advantage over the competition is exactly what they accuse Apple of doing with iOS.
Interesting... I have an OG Shield, also in the Netherlands, but have seen no ads (that being said, companies A/B test and do gradual rollout of this kind of BS).
But I also kept my Android Home in the version without ads by disabling Play Store updates and instead manually going over all apps (except Home!) every month or so (or when I have an issue with any app I use).
I feel confident that I'll be able to hack my way around this new form of ads.
For apps that don't disallow regular backups (like WhatsApp does), Lineage OS and Calyx support Seedvault, which is a 1:1 alternative to Google Drive, except it saves the backup as an encrypted file.
For me, the most important bit was the basis of the claim that YouTube would be breaching privacy, and this is it (completely missing from the "summary"):
“AdBlock detection scripts are spyware — there is no other way to describe them and as such it is not acceptable to deploy them without consent,” Hanff tells The Verge. “I consider any deployment of technology which can be used to spy on my devices is both unethical and illegal in most situations.”
I thought it would be a good idea to create a port of Paperless-NGX to FreeBSD.
I mean, I have experience installing it for myself and saw that there is documentation on how to port stuff, making it available for all FreeBSD users. How hard could it be?
Well, I think I'll get it running today, then it'll be time to test all its features. Then convert my own setup to use the port and find all its bugs firsthand. Good times.
Highly susceptible to replay and man in the middle attacks.
If you're gonna combine that with another authentication method (and you should), then I see little advantage over just going with the other auth method.
OC so it drops frames less often?
I mean it, Zelda BotW and TotK both benefit a lot from some OC. Specially yours being a V1 Switch.
Even simple games like Sea of Stars drop less frames with a simple CPU OC.
You can also get the device keys to be able to run a Switch emulator (but I heard that if one really wants, they can find that kind of stuff online).
I've heard about running homebrew software but never looked into it.
Now, you can always go full tilt and start sailing the high seas.