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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)TI
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10 mo. ago

  • So?

    Using the right build platform you could design a single flag to enable automatic appimage building as well.

    Just seems like a cleaner build environment to me, exactly what you'd want to gaurentee things remain distro agnostic

  • If you'd prefer native to using an unpopular tool thats archived since 2023, try this site.

    All you have to do is click on the revision you want to install, and it provides instructions to install it (having the benefit of being actually using the native package manager instead of just storing some binaries somewhere exclusive to the app)

    Surprised there was a non-nix way to achieve this honestly, even if it is a bit hackey

  • Sounds like flatpaks/appimages with extra steps

    Includes all dependencies? ✔️

    A single file? ✔️

    Independent of host libraries? ✔️

    Limited learning curve? ✔️

    Not sure how appimages handle it internally, but with flatpaks you can even be storage efficient with layers, whereas 100s of static binaries could contain an awful lot of duplicates.

  • Can't see why you dislike appimages, sure not 100% size efficient - but for one off binaries youre probably not spending much time optimizing anyways.

    Not that you couldnt make an appimage 2.0 solving all your issues, but we'd just be back to that package manager xkcd all over again

  • From a comment on the article

    I love compression, I love ffmpeg and I love more performance, but… FFV1 is ffmpegs own, old lossless compression format for archival purposes. It is not particularly bad, but it is also not particularly good or modern.

  • Honestly looking at the most popular games, I dont think graphics matter to even 1% of gamers. Minecraft, Terraria, lethal company, baltro, among us, all have the graphical quality of a 2 year old drawing.

    Publishers are just spending a million to underpay artists solely because 'graphics' worked back in the ps2-ps3 era, so theyre still hitting that slot machine hoping for the same returns.

    Edit to add: tunic, factorio (technically) Tetris, temple run, hill climb racing, Wii sports (arguably nindendos entire style until recently), human fall flat all have incredibly cheap graphics

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  • Kinda feel like they said something like

    "I think everyone should have food"

    And you responded with

    "you want a Walmart on every block in the world?? do you even know the environmental impact that will have? Poor people are really to blame anyways because they're not voting with their wallets enough"

    How an asshole can mess something up is entirely independent of how a proper implementation might not mess up

    Edit to say: I think this is what they meant in their comment about (American) capitalist propaganda; You dont realise your implicit bias enforcing that it must be a capitalist implementing it without any external input.

    To the rest of the world he's just an infamous citizen in a dying country, who would never realistically have 1/10th the pull needed to enforce that BS internationally; by starting the conversation at best he'd speed up external implementations.