The Rankine scale is generally measured in degrees. That's because it's defined in terms of the Fahrenheit scale, which is also measured in degrees. i.e. 1 Rankine degree = 1 Fahrenheit degree.
This is not the case for the Kelvin scale, which is defined directly in terms of thermal energy: 1 Kelvin ≈ 1.38*10^-23 J. Coincidentally (but not really of course) this amount of thermal energy is such that an increase of 1 Kelvin corresponds to 1 degree Celsius.
This is rather pedantic, as you could easily define Rankine in terms of thermal energy as well. Some people do this and don't say "degrees" in front of Rankine. Or, you could define the Kelvin in terms of the Celsius, and measure it in degrees.
tl:dr Rankine has degrees, but for mainly historical reasons.
P.S.: Kelvin actually also had degrees until 1968!
A git branch is just a pointer to a commit, it really doesn't correspond to what we'd naturally think of as a branch in the context of a physical tree or even in a graph.
But as the article points out, a commit includes all of its ancestors. Therefore pointing to a commit effectively is equivalent to a branch in the context of a tree.
Some other version control systems like mercurial have both a branch in a more intuitive sense (commits have a branch as a bit of metadata), as well as pointers to commits (mercurial, for example, calls them bookmarks).
I mean, git has bookmarks too, they're called tags.
Mac users, and actually most laptop users, don't give a shit about the things you mention. They buy it, use it for some 2-5 years, then sell it and get a new model. Upgrading hardware is way too complicated for most people. They don't know or care what a BIOS is. It comes with the OS installed and that's the only thing they would ever want. Turn it on, use Safari, outlook, and office 365, maybe some tool like Photoshop/Ableton/etc, that's it.
I mean iPhones are the same right? They lock down everything so it's idiot proof and they control the environment exactly so they can maximise the smoothness of the experience.
Lots of tools ignore xdg, and issues asking to add support get bogged down in backwards compatibility problems. The best they achieve is to introduce yet another env variable to control where the config goes. It's really annoying.
I have a bunch of TOOLX_CONFIG="$XDG_CONFIG_HOME/toolx" stuff in my bashrc.
Yeah, seems the US is somewhere around 34th according to this source.
Anyway, comparing murder rates between countries is generally fraught. Statistics tend to vary wildly even in different geographical areas, and the US is capital L Large. Rural and suburban US are often very competitive with other developed nations, but ghetto US is down in the gutter.
No, the article is talking about 2022 and 2023 statistics, where there is in fact a drop. The link posted in this comment only shows data up to 2021.
Actually I don't know why they didn't just post the actual source used by the article itself which shows more recent data. Either way, the basic point stands that this "huge drop" is basically a reversion after a large increase in 2020-2021. Things are going "back to normal," so it's kind of stupid to pretend this is something we should all be looking at.
I agree on the pixel comment. The pro is on the expensive side, but the 7a is most like the old OnePlus lineup imo. For 500 bucks or so you get a lot of phone. And the software is plain old android without much extra BS.
Strong-arming your customers is a terrible strategy in the long term. You're counting on your customers staying not because they like your product, but because they have no better choice available, or the switching cost is too great, so they're forced to stay. This can get you extra short term profit but almost ensures long-term doom. Your customer is going to drop you like a rock at the first opportunity, and eventually that opportunity will always come.
They released this jam project like two days ago. I highly doubt they've ported their in-progress game to a new engine in that short amount of time, that's a significant effort that could take months.
Yes, it is. Because the area of wind that a turbine can capture is pi*r^2, (where r is the length of the blades), the area increases with the square of the blade length. So doubling blade length gives you four times the wind area.
The Gaza strip has been systematically economically destroyed for over 20 years. The border with Israel has been strictly controlled since Hamas came to power in 2007. Israel does not allow goods to cross the Gaza-Egypt border directly, everything must go through Israel. There are only 2 border crossings, and all import and export is strictly controlled. Import of any goods marked "dual-use" (possibly useful for both military and civilian) is limited. About 80% of business in the Gaza strip has closed doors since the blockade began. Even "internal" trade is hampered by the blockade. Palestinian fishermen in Gaza, who want to sell their fish to Palestinians in the west bank, are restricted by a fish export quotum imposed by Israel. This quotum was halved by Israel last year, cutting income of the fishermen in half.
Infrastructure is periodically destroyed. In accordance with peace accords from the nineties, a seaport was being constructed in Gaza with European funding. However, in 2001 Israeli tanks destroyed the construction site, and bombed the site again several months later. European companies then pulled out of the project. Since 2007 Israel blockades the Gaza strip fully by sea also. A similar fate befell the Palestinian airport: the radar station and control tower were bombed, and bulldozers have cut the runways, rendering it inoperable.
Furthermore, Israel collects tax on behalf of the Palestinian state. These taxes form about 60-70% of Palestine's income. Israel regularly suspends payments as "punishment" for terrorist attacks. It also keeps part of the taxes collected for itself before transferring the remainder to Palestine. The amount withheld was doubled last year by the Israeli minister of finances.
Another important source of income for Palestinians is labor in Israel. Palestinians are used as a source of cheap labour by Israel in the construction, industrial, and agricultural sectors. When the current war broke out, most of the workers were arrested and deported to the West Bank, even though they actually live in the Gaza strip. Some are stuck there while their families in Gaza die in the retaliatory bombardments.
It's not so much about what citizens consume. Per capita energy use is not the same as average household energy use, it's just the total energy consumed divided by population. So it will include industrial consumption.
Iceland produces plentiful electrical energy from hydro and geothermal power. Because electricity was so abundant it was very cheap, and because it was so cheap large energy intensive industry developed, such as aluminium production. Industry consumes the vast majority of electricity in Iceland.
Test coverage is defined as the percentage of your application's functionality that is being covered by the automated tests.
Usually this is measured in lines of code. You run the automated tests, then for every line of code, you track whether it's executed or not. If 20% of lines were never executed during the test run, your test coverage is 80%.
Software teams will often aspire to reach high coverage, because lines that are never executed during testing are a good place where bugs can hide. However it's generally acknowledged that this isn't a foolproof method to get rid of bugs, and reaching 100% coverage can be more effort than it's worth. Often you have critical code sections that should be covered by multiple tests, and unimportant sections that are unlikely to fail.
Yes, of course. Fundamentally the end goal is to improve the app's quality. However "quality" is not a measurable thing. Therefore, someone observed that as test coverage goes up, bugs tend to decrease, and as bugs decrease app quality tends to go up. So they make code coverage a KPI, and start putting pressure on developers to increase it.
The problem is that once people are pressured into optimizing a certain number, they will get very creative at doing so. And this creativity often breaks the measure's relationship with the actual underlying quality we were trying to improve.
My hot take on Bethesda is, they simply don't do game design. They take their previous game, slap whatever is the fashionable mechanic of the day on top, and just roll with the punches until it sorta kinda works.
They haven't done any real game design probably since Morrowind. Since then they've added weapon armor crafting in skyrim, base building and weapon customization in fallout 4, and now in starfield they're adding procedural planets, resource mining, Ship building... the game is collapsing under sheer feature count.
The problem for me is, it's not enhancing the core Bethesda experience; they are rather diluting it. All this extra crap just distracts from the actual thing I want from a Bethesda game, which is a big open designed world filled with interesting locations, characters and quests that you're free to discover as you like. The procedural content especially is, like, antithetical to the formula.
You're assuming that all heat energy input leaves with the water once it vaporises, which is unnecessary and indeed undesirable.
If you use the incoming water to condense the output vapor, you can recover and reuse a lot of the heat energy, plus you get output water at a much more reasonable temperature.
Pretty much every supermarket in Amsterdam is also a pick-up location for packages. So you can get your package while you do groceries. However a substantial portion of packages is still delivered home even when delivery cost is higher. People just really like the convenience of it.
This website gets posted a lot but the site itself doesn't really give any context, it's just nudges and winks. And people posting it never really give any context either.
Interesting. Where I live the standard case size is 24*0.3L.