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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)SQ
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2 yr. ago

  • Go back to selling "dumb" sets and I'd buy 4 brand new, big TVs right now. Seriously, I would replace both of my existing TV's and finally get ones for the other major rooms in my house almost immediately. But I won't, because all you can get now are smart TVs and smart TVs are just fucking awful.

  • Ghost of Tsushima. PS5 only for now, but it's coming to Steam (finally!) in May. It's an amazing game. Great story, extremely good combat, and it looks beautiful. Plus it has a separate coop multiplayer mode that is better than some dedicated multiplayer games. Don't skip it.

  • I've seen this sentiment in a few places recently, and as a software engineer with 20 years of experience I can say with 100% certainty that this is a terrible (and dangerous) trend when it comes to programming.

    Undergrads should absolutely be learning how memory works, how to allocate it, when to free it, and what issues you can get into when you don't do it properly. Sheltering them from such things will lead to a more ignorant generation of developers, which will lead to a lot of headaches down the road, for everyone.

  • Yeah. The movement is what I've seen unanimously praised by people that like the game. I dunno, it's been several years and several major patches/expansions since I've tried the game. Maybe I'll give it another shot eventually. It's F2P, so might as well try it every once in a while to see if it clicks.

  • Thanks for the suggestion. Unfortunately, I've tried Warframe several times and I just can't get into it. The combat and movement feel too floaty to me, and I'm not a fan of the artificial wait times for getting or crafting gear. Story is also important to me to some degree, and there wasn't really anything in the way in interesting characters or plot hooks in what I played. I know a lot of people like the game, but I don't think it's for me.

  • I actually liked Anthem, and I wish it would have gotten more support to fix some of the problems. I think it had way more potential than some other GAAS that have come out recently. (cough Suicide Squad cough)

    The worst part about it for me was the really bad net code. Enemies would teleport around, shots wouldn't register or register too late. And their relative damage system didn't seem to work properly most of the time. It made the combat feel bad, but you could tell that the combat that was there would have felt amazing had the net code been refined a bit.

    There were other smaller problems too, but nothing that couldn't have been addressed in patches. It really is a shame EA gave up on the game.