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2 yr. ago

  • KOTOR 2 - Has quite a few pain points for me, usually when they make you swap characters, but by far the longest stretch that makes me reconsider replaying is the surface of Telos. It's just a bore until you reach Atris and feels like it takes forever.

    I actually like Pergaus outside of the T3 part though, which I guess makes me a KOTOR 2 heretic. The atmosphere and mystery is just fantastically done.

  • It's great for what it is, but it's fundamentally a kids show. It's nicely animated, well acted and a lot more palatable to an adult audience than most but it doesn't scratch that Trek itch for me beyond using the IP. It's very much an action adventure cartoon. If that should good to you, then yeah go for it!

    If it doesn't, you still might want to make an exception if you're really invested in Voyager. Characters from it aren't just cameos, so you'll get a lot more out of it if you'd really love to see Janeway again.

  • If you start playing as a player in a homebrew world that I built. How little information would you feel needed to be able read before you can build a character in it?

    I mean, nothing. I'll just assume standard fantasy tropes exist somewhere, keep my pitch brief and anywhere I need proper names you'll get

    <INSERT NAME OF SLUMS IN CITY>

    or whatever.

    It's not ideal but I've done it plenty of times.

    Not to mention would you as a player like reference to other mediums so you could quickly know what to expect or would you rather have a in game view of it?

    Comparisons with other media can be a powerful shorthand, but reference the wrong things and it can be extremely off-putting. Over the years I've learned that DMs referencing some media, even things I like, can be a massive red flag. Nothing triggers my flight instinct from a game quicker than seeing the advert reference anime.

  • The Wizard, the Witch, and the Wild One - A D&D podcast. It's cast should be pretty familiar if you're into other D&D podcasts - Brennan Lee Mulligan is the DM, Aabria Iyengar, Erika Ishii and Lou Wilson are players - but it doesn't seem to have many listeners.

    It strikes a nice balance between scripted narrative performances and actual play. It's edited and scored with a light touch that stops it dragging like the raw sessions of something like Critical Role, but preserving the authentic character breaking reactions as the dice takes it somewhere interesting. The players don't seem to be in on a "script", anymore so than the normal sort of out of session discussions you might have in a narrative heavy game at home, but the DM does a very good job of keeping it focused. It's also thankfully not another billion player table, three is much more comfortable.

    The vibe is excellent. From cozy slices of life to drama that plays on your heartstrings as three childhood friends reconnect and go on an adventure. Its trailer conveys the tone pretty well honestly: https://www.youtube.com/watch?v=5q9et3Othu4

  • Blowback - Deep dives into American imperialism. Each season covers a single topic and goes into the background history, through to the conflict, to the aftermath in about 10 hour long episodes each. The first season was on the Iraq War, the second on Cuba, the third on the Korean War and the fourth into Operation Cyclone in Afghanistan. Extremely well produced with some great soundtracks.

    Trailer: https://www.youtube.com/watch?v=Fb0r5aWGkCI