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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)SA
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3,247
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2 yr. ago

  • I think of it like Bethesda games.

    It's passable for what you want, but the real value is the plugins that can fix what problems you have.

    But all those plugins also have security vulnerabilities that need to be managed.

    Just don't look behind the curtain to see what the CEO is up to.

  • I would have a standalone Forgejo server to act as your infrastructure server. Make it separate from your production k8s/k3s environment.
    If something knocks out your infrastructure Forgejo instance then your prod instance will continue to work. If something knocks out your prod, then your infrastructure instance is still there to pull on.

    One of the reasons I suggest k8s/k3s if something happens k8s/k3s will try to automatically bring the broken node back online.

  • Any city builder or colony management game.

    You can set goals like have X number of population or tech unlocked.

    Oxygen not included, RimWorld, Timberborn, Kenshi, Cities Skylines, Transport Feaver.