Apple changes App Store rules to allow retro game emulators globally | TechCrunch
I think the problem with capitalism isn’t the cool stuff that has been produced under it, it’s everything else about it. Literally the only reason to forgo buying a MacBook or a Google Home device as some sort of anti-capitalism spite move is to have the upper hand in conversations like this. In reality, you not making those purchases won’t move the needle in any way. If it did, it would be in the negative. Our entire economic system and system of employment relies on making purchases like that. Consumer spending is the economy.
Fundamentally there is no difference between buying an iPhone vs any other phone in terms of its support for capitalism. If anything, an iPhone might be better. Apple actually inspects its factories and at least pays lip service to stopping the most egregious abuses like forced or child labour. That white box Chinese android phone? If anything was built by forced or child labour, it’s that.
So targeting individuals for their purchases is both pointless and counterproductive. If you want to affect change, then vote, protest, organize. Push for and support proper regulation and controls. Make it so that people’s employment isn’t required for them to get healthcare, services, shelter. Make it so that an economic recession impacts those with the most, not those with the least.
Stressing about trying to make the least capitalist choice under a capitalist system just does exactly what they want you to do. The more time you spend judging your neighbour, the less time you spend looking up and see who’s really fucking you.
I don’t think that’s a fair interpretation, I think Microsoft absolutely intended what they said here, that Windows 10 was the last version of Windows. Hence the shift in development strategy. Annual breaking updates rather than new full releases, the new month-year versioning cycle, free for anyone with a valid Windows 7, 8 or 8.1 license.
I think the goal was to eventually drop the “10” and for it to just be Windows as a service, where major versions don’t really matter and the UX slowly evolves over time rather than in one big change.
Then, something happened. Obviously this is purely speculative, but I suspect either the executive championing this strategy left, or they saw it cutting into their profits more than they anticipated, or enterprises complained about frequent breaking updates, who knows. Then Windows 11 appeared out of nowhere. The signalling from MS for enterprise was clear. Stop monolithic imaging and site-wide rollouts, instead test applications with a pilot group and then push the annual releases wide if no issues are found.
I definitely think something changed. While you’re right that this is the only quote supporting it directly, when asked in follow-ups Microsoft went out of its way to NOT deny the statement or confirm it. If the plan was the status quo, they would have just said “we have not changed our release model at this time” but they didn’t. They knew full well that based on how widely reported that quote was, people would infer that it was the strategy. If they felt so strongly that it was just a simple misspeaking, they would have said so.
Most washing machines have sensors and do not dry based on a timer. The program time is just a rough estimate, if clothes are still wet or soap bubbles are still present it will do extra rinses or spins.
Sony is hinting at a mid-gen refresh. That’s far from “nearly done”. Also the response to that news has been lukewarm at best. We just started getting PS5 exclusive titles this year. Nobody is in a rush to upgrade when almost nothing on the PS5/XSX generation has felt hamstrung by the hardware.
I think if they drop a PS5 Pro it will bomb, outside of a few enthusiasts who want better 4K60 performance, and those people would most likely spend the money upgrading their gaming PCs instead.
This truly is the first generation where we’re 4 years in and it feels like we’ve barely scratched the surface. IMO we have another 4 years with the PS5, plus a 2-4 year overlap with the PS6 in terms of support.
Yes, as opposed to what we already have now.
Lots of people in politics in Canada are not independently wealthy. Their job is their primary source of income.
Yes but what about the horrible things Biden is doing that Trump will also do plus a fuckton more?
Pokémon Sweatshops
I think that was literally a plot point in one of the earlier games or anime? That one will be easy to adapt, just make Team Rocket the heroes for being shrewd businesspeople and you the villain for daring to question the will of the free market.
Yes. That’ll be $152, please.
The Magic Mouse thing is also about the battery, a battery kept plugged in all the time is more likely to swell.
Stopped by republicans and republicans cosplaying as Democrats. Is that better?
Point is, slim majority at best. Look to any parliamentary democracy to see what a real majority is.
Obama floated a single-payer option for healthcare, he was stopped by Republicans. People also need to realize that the Democrats scraping by means they have to compromise to survive.
You want them to do more? They need a mandate, not a razor thin slice. The Republicans have gerrymandered the fuck out of your country and made it so that even when they aren’t elected, they can control or block everything. They’ve made it impossible for Democrats to get a landslide, blocked absolutely everything they can, stirred up as much voter apathy as possible, so that even when they lose, they win. And you’re buying right into it.
This is also why everyone should vote Democrat. You only have two parties in your country. If the Democrats always win because the Republicans are too right wing, they will forced to abandon their most repugnant social policies to save the golden goose, tax cuts and cutting social programs.
This will force Democrats to move left to differentiate themselves, and so forth. Short of electoral reform which will never happen, it has to become political suicide to be against abortion, LGBTQ issues, etc like it is in other countries.
With desperation, shouldn’t that really be $10 by now?
I’d be careful to read too much into this. If they wanted it to be successful, it would have been Raid: Shadow Legends or Genshin Impact level promoted, especially with $140M sunk in dev.
This seems like they had no confidence in the finished product so they didn’t even bother to market it, just shat it out to app stores probably to meet contractual obligations and it will be gone soon.
Either that or there is some behind the scenes nonsense happening preventing it from being marketed. Think something like Will Smith having it in his contract that it has to release and giving him 25% of sales, for example.
But for something to cost that much and bomb that hard, it’s essentially impossible without them basically cutting their losses before launch and expecting it to fail. It’s the mobile game equivalent of the “lowest grossing movie”, basically something that was only released because it has to be, and not a true reflection of product quality. Like I’m sure it sucks, but is it THAT much worse than 99% of mobile trash? Probably not.
Windows Phone 7 was 2010 and Windows 8 was 2012. iOS 7 was 2013, with macOS 10.10 Yosemite in 2014, and Material Design coming a few months later.
I know it’s fashionable to hate on Apple here on Lemmy but those of us with memories know that Apple was chided on being late to the party, and iOS 6 & Mountain Lion were mocked as being behind the times and overly skeuomorphic.
I remember the felt tables in Game Centre, the tape deck in Podcasts and the linen background in the multitasking switcher and Notification Centre being frequently cited as dated and over-the-top.
You could argue that their influence or trendsetting may have helped to lock in the flat design trend for the next decade, but they under no circumstances “started” it. That’s blatant rewriting of history.
To the contrary they were actually one of the biggest pushers of skeuomorphic interfaces up until Forstall was ousted and Ive took the reins of Software UX. A change that was made because people were mocking the dated skeuomorphic iOS UI and the lack of consistent design language through the OS.
Touch My Katamari, Lumines Electronic Symphony & Wipeout 2048 were my most played games on my Vita. It was better suited for titles like that than story ones IMO.
Zero Escape: VLR was great if you like VNs, so was Zero Escape: ZTD. Danganronpa, same deal. Gravity Rush was fun.
The problem with the Vita is that almost everything good on it has been ported out to other platforms. So while it had a bunch of great exclusives during its lifetime, there isn’t much that hasn’t been remade or ported at this point.
Yeah nobody is on the other side of this issue. They literally FORCE you to choose a browser, how would that ever result in anything but a bump for alternative browsers?
Bigger issue is, how many people just went right to Chrome? Mobile Safari and its massive chunk of e-commerce sales is about the only thing causing businesses to not just code for Chrome and call it a day. You don’t want more mobile or desktop Chrome users, period.
If this kills Fandom/Wikia, that would be amazing and somewhat realistic.
That’s not how I interpret that. I think they’re just saying that if your app does offer digital goods, you have to use IAP. Not that any app in this category has to include IAP to be accepted.
Apple is protecting its bottom line here. In other words if Nintendo was to release a classic arcade, they don’t just get to circumvent IAP rules in non-DMA countries because of this change. But I don’t see any wording that says apps cannot forgo offering any IAPs and just allow you to add content via Files like all other apps do.
If they intended your definition, they wouldn’t leave it vague. There would be a specific provision that says “Apps cannot access files or software from the system, or offer an in-app browser or other online resource to add files to the app.”
Moreover, this change is specifically targeted at Riley Testut and AltStore, which was founded so he could distribute his emulator, Delta. Your interpretation would fully prevent that app from being offered, so I really don’t think that is what Apple was intending.
Lack of JIT is crippling though, hopefully that will change soon.
Actually this also isn’t true, emulators were banned period. This was partially to avoid legal issues and also because if they didn’t, the App Store would be flooded with emulators in wrappers distributing single titles.
So technically, this does allow the use case of a classic developer offering all their old titles in a a single arcade app, which was not the case before.