If you want to keep autologin enabled, you can also just set the password to nothing (that is, when you're setting the password, just press enter without typing anything) to disable the password.
Does it mention something about "your login key was not unlocked when you logged in"?
If so, open up the application called "Passwords and Keys" (or "seahorse"), right click on "Login" > Change password and set it to match your Linux user account.
It still looks like you're relying on IP addresses, which means if you want to host a Plebbit server (sorry, "always on peer") you need one of the following:
Use a hosting provider, which is something you want to avoid according to your pitch.
Serve it from your own personal network under your own IP. Given that you're worried about censorship from even the DNS system, I imagine this is something you absolutely don't want to do.
With Plebbit there’s no global admins like Reddit, so you fully own your community and nobody can take it away from you.
I mean, that's true of Lemmy and any other message board type system based on ActivityPub and ATProto. From a technical standpoint, there is no central authority on them.
My question is... What does this do that ActivityPub and ATProto doesn't do? That's the angle you should approach this from (and be ready to defend... People on Lemmy seem adamant that ActivityPub is perfect and unbeatable...). We're technical people here, sell it as a technical solution to a problem rather than using buzzwords or comparing it to Bitcoin.
You've mentioned serverless many times, but ultimately I need to send content somewhere and ask someone to send me content. I can't just throw my posts into the wind and expect someone else to get them. So how do I make a post if not by sending it to a trusted person?
Maybe this is me just being jaded after Nintendo's fall from grace, but this is the first time I've seen a feature and wondered "why"?
If mouse control is important then just let people connect a bluetooth mouse. They're easy to get ahold of and most people can probably chuck one in their bag if they don't already have one.
Hell, if you feel the need, just make a "Switch Mouse" with a control stick on the side if you need to. No need to have one controller to rule them all.
This enables unique gameplay experiences not usually possible on a standard PC mouse setup, such as the ability to use two mice to play games.
I mean, this isn't illegal or anything. It's just so situational I've only seen it done once (World of Goo for multiplayer). Most people can't effectively use mice with their non-dominant hand anyway.
An example of this is in Drag X Drive, where the player uses a mouse in each hand and moves them forwards or back to mimic moving around in a wheelchair.
Isn't this just motion controls? The same concept could have been done with the Wii and two wiimotes. Only this time you just wear out the rubber pads on your joycon.
The addition of HD Rumble in the controllers also means players can experience force feedback while using a mouse.
... How does this even work given that a mouse is a precision instrument? Surely the rumble would just cause the mouse to shift around or become less accurate. I think there's a reason nobody has tried to put rumble in a mouse.
Overall I can see it being a nice emergency feature for if you need a mouse but don't have one on you. But the fact that they seem to be pitching it as a flagship feature feels odd to me.
Or maybe I'm just being grumpy and this ends up working well.
Gender PHP extension is a port of the gender.c program originally written by Joerg Michael. The main purpose is to find out the gender of firstnames. The current database contains >40000 firstnames from 54 countries.
For anyone curious but not curious enough to go digging around.
The mobile and PC gaming markets are very different, both in terms of monetisation and what games people expect to play.
If Valve wanted to get into the mobile games industry they'd basically be starting from scratch, and I don't think it's a market they're particularly interested in.
You're also assuming that buying a game on PC steam will also give you a license to play that game on android, which isn't a given. I think many games have completely different monetisation models on mobile vs pc, so sharing between platforms like that wouldn't make sense.
What do you mean by "green screen of death"? Is there any text or something you can transcribe or screenshot for us?