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3 yr. ago

  • “But my reality is how it’s always been” - Torys

  • The AI can give a variety of answers.

    1. First, take the goat across to the opposite shore.
    2. Then go back to the original shore to get the boat.
    3. Finally, take the boat across to the opposite shore.

    This ensures that the goat is never left alone such that it could wonder off.

    I got something like that.

  • The bot was even joining in on discussion about the bot. We’re long past the Turing test.

  • I got this:

    Certainly! This classic river crossing puzzle involves a bit of strategic thinking. Here’s a step-by-step solution:
    The man takes the goat across the river and leaves it on the other side.
    He then returns alone to the original side to get the boat.
    Now, he crosses the river again, but this time he leaves the goat and takes nothing with him.
    He goes back to the original side, picks up the goat, and crosses the river one last time.
    This way, both the man and the goat are safely on the other side of the river. The key is to never leave the goat unattended where it could be harmed or cause harm. Enjoy the puzzle-solving! 🐐🚣

    When asked to use fewer steps:

    Apologies for the confusion. The puzzle you’re referring to is a variation of the “river crossing” problem. The traditional version includes a wolf, a goat, and a cabbage, but in your version, it seems we only have a man and a goat. The solution with the fewest steps would be:
    The man takes the goat across the river and leaves it on the other side.
    He then returns alone to the original side.
    This ensures that both the man and the goat are safely on the other side of the river, and it’s done in the fewest steps possible. If there were more characters or items involved, the solution would require additional steps to ensure everyone and everything crosses safely without any harm.

  • WTF? Only $20? Please tell me that people could get more. Especially if it isn’t automatic.

  • Are you able to share a screenshot of the update that’s failing?

  • Steam game updates or flatpack updates (updates from the desktop store outside of Steam)?

  • Translation layers are vital for preservation.

    The malicious people in NVIDIA who are pushing for this are being very evil right now.

  • Perhaps an advantage could be that people could try again using “software” and making some other tweaks. I think you’re only supposed to make a petition for one subject once.

    If there is a second attempt using “software” then you can campaign to the older people who may then better understand, as well as the people who are already interested in games.

    Making it about software might then make the idea of public demonstrations seem less silly.

    Not too sure though.

  • I guess the petition committee only has the significant power to request information for their response.

  • I disagree.

    The devs that don’t do that would stand out a ton.
    Plenty of meaning to me.

    Non-permanent games would be easier to identify, so plenty of devs would add an end of life plan just to stand out.

  • Maybe “leave” could have been a better word for them to use than “keep”?

  • IMO (In My Opinion), that would be a good thing.

    Knowing is better than not knowing.

    It would also give devs who want to let you keep your games a way to stand out.

  • Because a game is not a chair, nor is it a DVD.

    It's still a product though. Besides I believe DVDs can contain software data as well as video data. Many of the older game discs were probably DVDs of some kind.

    Any piece of software requires periodic maintenance to keep it functional as operating systems, drivers etc. run away from it in compatibility. Demanding that any game developer spends money in perpetuity to keep a game “playable” is completely absurd which anyone understands if they just think about it for a second.

    I thought this too at first, but you could easily keep an outdated device offline to avoid the need to update it and keep it secure. Besides, compatibility layers exist (WINE, Proton, etc).

    What do you suggest should be done for example if World of Warcraft is permanently shut down, should Blizzard be forced to release the entire source code? Should they be forced to spend man hours to release something publicly that was never meant to be released? Should they be forced to document it?

    I don't know much about that game, but I think the guy said that that game was subscription rather than purchase, so I reckon that specific game probably made it sufficiently clear that you weren't buying it. For other games where providing users their own way to host a server is infeasible; they should do the same. ... or whatever they feasibly can do to keep them playable.

    When you buy a game that requires a connection to play, you’re not even buying a game, you’re buying a service.

    Then they should make that clear.

    If you don’t want to agree to the terms that probably already outline this pretty clearly, don’t buy the game.

    I do strongly agree with that. Sadly though, many people just don't know what they're getting into. By the time they do, they're already hooked on the series. It wouldn't be as bad if the terms were clearer.

    Edit: Also, many people get into games as children.

    As nice as it would be to force companies to open source their code when they stop selling it, it will never happen because there are too many implications that are completely untenable, one of which is trademarks.

    Releasing closed source server binaries, or even just not being allowed to go after people who make their own server when no official one is available would be a step forward though.

  • Yeah. Having to make it clear that they’re services would be great.

    It would make people more informed about what they’re getting, and give games that the devs intend to be sold and kept a way to stand out as such.