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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)OI
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2 yr. ago

  • There’s a small town near where I live where you can walk to a bunch of small furniture stores, some with antiques/used and some with new stuff. Prices range but you can usually find a good deal. I’d look for one of these types of things, or IKEA

  • I have a close friend group and several non related friends who I’d say I know a lot about and vise-versa. With the group, certainly some more than others.

    When hanging out with people I often find the most satisfying activity is to just chill, talk, and get to know each other better; pick their brain to see how their views differ from mine or are the same. Often an easy thing to do when we’re low on energy too

  • Good to hear you can still have fun with them, even if it’s muted in comparison to before. I imagine after so long, the reused game mechanics in most stuff would start to feel stale for anyone.

    Hope you get some bangers in your favorite genres soon!

  • Lol I do remember having more fun when it first came out, assumed that was just the honeymoon period but now I’m not too sure.

    It definitely had more of that Minecraft openness compared to the later “crappy Terraria” pre-built content. Doesn’t help most of the additions we were looking forward to at release ended up falling flat. But yeah, the game isn’t bad, just screams having more potential than it could ever have lived up to

  • Starbound. Waited years while it was in development, and my buddies and I just let the hype build and build. When it finally came out, it wasn’t even close to worth it. At the time, it still seemed like something that would eventually get to where we hoped (or at least for the most part), but picking it up every few months/years showed us the dev team’s ideas were great on paper, but they just weren’t capable of implementing any of it well.

    More recently, I’ve seen YouTube docs that have gone into the awful development and bad treatment of young developers who weren’t paid, and fired after they caught on that they never would be.

    On the bright side, it gave my friends and I a new appreciation for how great Terraria is, and why it’s similar features work so well when Starbound’s didn’t