I hate anything that stops me from playing the game. Stun mechanics, usually, but I also include quick time events.
The one that sticks in my mind was those dumb water mages in genshin impact. They trap you in a bubble and hold you there for a few seconds. If it's an intense enough fight, a few seconds is an incredibly long time, and you're just sitting there watching the game happen and you've lost your agency. It's worse for me because I had built shields and healing into my team to shore up my shortcomings with dodging. It felt clever, but them the game sends in this mechanic which invalidates my solution.
With quick time events, I just get annoyed at the genre switch. Don't get me wrong, there are cool enough cinematics out there... It's just... Like usually I'm watching these and thinking, "wow, that would've been fun to do, you know, myself."
Nevermind that I'm too ADHD. Like I have cats and a partner and a phone. If I get a buzz or whatever else, I might miss the prompt. Or if I ignore the buzz, whatever that might have been can sometimes get discarded in my brain.
Okay so this is a wild article, but don't forget she did really actually vote to block a strike. She went out and supported an illegal wild cat strike not so long ago. Still pissed she thought railroad workers weren't worth that kind of support.
So this was recently pointed out to me, and it really changed my view. You've seen how tv treats withdrawal, right? Try that on the street. Try that when you have to beg for the cash that feeds you, and without a lock on your door to keep your things safe.
In an ideal world, if you're suffering from addiction on the streets you'd be able to get treatment. But harm reduction programs like that aren't always available, and they are basically never popular or well funded.
Untreated withdrawal can be fatal without being homeless. But if you're already in such a precarious situation, it seems so much more likely that you'll die.
I live in the city, and when I start asking myself what they're doing with the money I remind myself they're already willing to endure panhandling. If they're willing to endure harassment from cops and people who hate them for like $20, I'm sure whatever they need it for is valid.
I hate anything that stops me from playing the game. Stun mechanics, usually, but I also include quick time events.
The one that sticks in my mind was those dumb water mages in genshin impact. They trap you in a bubble and hold you there for a few seconds. If it's an intense enough fight, a few seconds is an incredibly long time, and you're just sitting there watching the game happen and you've lost your agency. It's worse for me because I had built shields and healing into my team to shore up my shortcomings with dodging. It felt clever, but them the game sends in this mechanic which invalidates my solution.
With quick time events, I just get annoyed at the genre switch. Don't get me wrong, there are cool enough cinematics out there... It's just... Like usually I'm watching these and thinking, "wow, that would've been fun to do, you know, myself."
Nevermind that I'm too ADHD. Like I have cats and a partner and a phone. If I get a buzz or whatever else, I might miss the prompt. Or if I ignore the buzz, whatever that might have been can sometimes get discarded in my brain.