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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)NY
Posts
13
Comments
169
Joined
2 yr. ago

  • Sounds good. The main time I've found myself using the Rise4 paddles is for Minecraft. I'm already using both bumpers and both triggers for quick hotbar management, so I've got no way to jump or sneak while aiming. So I have L4 = Cross = Sneak, and R4 = Circle = Jump, and that covers all axes of motion.

    I guess the difference is just convenience, in that case. With "real" paddles, I could program them in Steam Input and they'd remember their setting per-game, instead of me having to fiddle around with the remap buttons each time I want to enable/disable the paddles. But yeah, since it's just a convenience, I'll wait for a better price. Thanks for the sanity check.

  • Sounds about like what I'm thinking, yeah. I've seen it in "like new" condition on ebay for $150. Is that closer to what its worth?

    Alternately, I have a modded DS5 with Rise4 remap kit, which basically adds paddles that clone the face buttons. No macros, just one-to-one. Would that match your PS5 usage, or do you use the paddles for something unique?

  • This is like asking "isn't wikipedia full of false information?"

    And, yes! There are lots of mistakes in wikipedia. But when they're found, they can be fixed. That's the same deal with open source software.

  • Sounds similar to echolalia, which I believe is a common autism symptom. A person with echolalia may have difficulty forming complete sentences, and will prefer "recycling" sentences they have heard before.

    I wouldn't call it "lazy" if its legitimately a mental disorder. Laziness implies a lot more agency and choice.

    That being said, I've found many autistic people are open to communication lessons if offered with kindness. Its just that teaching takes time.

  • Short version: probably not. Most emulators don't support networked multiplayer.

    If the game natively supports LAN play on PC, like Minecraft or Among Us, then yes, it's possible to connect a Steam Deck to other machines via shared wifi or an ad-hoc network.

    However, if the game was designed for a custom multiplayer protocol, like a GBA or 3DS game, then you're out of luck. There are rare exceptions; some games are so popular that they have mods for network play, such as Project M for Super Smash Bros Brawl. But outside of those rare exceptions you cannot play emulated multiplayer over a network.

  • A built-in scripting language. The TI-83 line of calculators have an app programming language that requires you to side-load code from another computer, but they also have TI-BASIC, which allows you to write a wide variety of scripts right on the calculator itself. This should be standard on all 'smart' devices. It's so stupid to have gigahertz of computing power in your pocket and not be able to do anything without writing the app on another machine.

    I know Termux for Android exists and that's a good start, but I'd like to see something baked right into the OS that has access to all my device's cool sensors and gizmos. The camera, the microphone, the aux port, the usb port, the accelerometer, the bluetooth antenna... all of those things should be exposed to the user. This would be a really good use case for 'visual' programming ala Scratch, since you could assemble a script right from a touch screen instead of having to plug in a keyboard.

  • basically this comes down to time and money. if you're a hobbyist, you have lots of options available, but they take time to learn and you probably already know html. if you're a professional, developer time is more expensive than cpu cycles and you probably already employ a web developer. unless there's a good reason, most people won't learn an entirely new GUI toolchain.