For myself, though, not being a big fan of FPS/RTS games, basically anything I play is fine as long as it's around 30 and most of it is 10+ years old and/or indie game... I'm pretty much in the phase when if the game does not work on my OS (which is barely the case), the game has to go.
It's rarely the case for me though, last time I really did that was like 7 years ago with Doom 3: I haven't realized that it's Windows-only so I ended up asking for money back on Steam. Nowadays, with Steam Deck & Proton it's not a problem; I actually got Doom 3 on Steam again, and I can play it just fine. (Well, "fine" with the exception that the monsters are scary so I'm scared, but the game is fine!)
I'm not posting this to feel smug, cos I'm not. It's 100% legit to want your games to look and feel awesome, you deserve that.
I'm posting it just as a flag, that for people with far less demanding taste, Linux is just fine. I can't think of a game right now that I would want to play so much that I would be willing to install Windows.
As to anyone, it has happened to me many times over the course of my life, that after having to hold it for too long, the last minutes, seconds, end up a total rush against the time. There's always this dramatic arc of making it just for the last second.
But I asked myself: if the urgency was merely function of the continuous kidney/bladder function then statistically, why would I almost always make it just by the lastest milisecond, and I would certainly lose the battle if my bathroom was 2 cm further. Clearly this is risky, esp. considering that sometimes things happen like the bathroom happens to be occupied or you can't find your key or your zipper is stuck or something dumb, robbing you of that critical few seconds.
I've learned that to save myself from the unnecessary drama and rush, I can actually sort of convince myself that there is extra, say 10m between me and my bathroom. Just try to "lie" to my body a bit, about how far the right place is, or make up some vague extra steps as necessary to enable truly safe disposal. And it almost always gives me an extra few minutes.
It's certainly one of those things when the signaling around the body is much more strategic than we would think.
free & open source model is superior to proprietary, especially for users, and for long term. (funding the dev part is a crazy hard problem, to be fair, but that's true for anything that should benefit users, including roads and health care)
but the point was that the "people still dumb" take assumes that Linux users are superior, which is a bunch of childish BS of course (wasn't probably even meant seriously)
I'm no business man (far from that), but 1% sounds like more than 0. (Technically, 1% also tells us nothing about how much money that is.)
Also, "1% of users" is one way of looking at it, but if it's killing 1 of 3 major platforms does not seem like a good default strategic move. Things can change (and are changing) so next time MS does something to f* with their users, I think it can be a good move to be on the user's side, not a major OS's side. (And I don't know anything about laser-cutting communities, but I would guess it has more than average share of creative and tech-savvy people who also like (or need) to have good control of their tech -- I mean, this ain't no spreadsheet app.)
Again, I have no idea what it takes to make laser-cutting SW work, but simple short-sighted common sense seems like a poor excuse.
I have no horse in this race (I barely know what laser-cutting is---I do know a bunch about rpm and deb packaging, FWIW) but I suppose the real reason is on the other side of the equation. But it seems they have to be doing something wrong for it to cost so much that they're willing to go, shrug, and pull their foot back out of the door. (Or they really just thought about the simple maths, and someone felt smart and brave to have do the painful decision.)
By the way, and this is 100% speculation, that "something" could have been an old dependency and/or architectural decision, so if your guess is right, there would probably be no better time to fix it than now.
I might be out of date but for a long time my 2 nephews (10 and 13, cousins to each other) have been playing Blox Fruits, which I understand is pretty much a standard "grind" MMORPG. (Which I don't necessarily find that bad; having to put a lot of work in a character and seeing it grow slowly and steadily can be a lesson.) I like how they are having fun trying to coordinate and take out a boss together (sometimes dying all the time), but I suppose other games can give that, perhaps even better-looking ones and certainly ones made by less shady companies. (Oh, and actually working on Linux/steam deck)
So I was wondering if there are other games that I could introduce them to, if only to remind them that world outside Roblox exists. I never played any MMORPG's (or pretty much anything multi-player, except Minecraft/Terraria/etc. with the kids) so I'm out of the picture. I've only tried few in my life and never stuck for long.
Albion Online seemed child-like enough, albeit a little boring for my taste. One I really enjoyed recently is Path of Exile (and I it looks more than good enough to be hard to resist for a kid), but who knows -- is that safe for 10 to 13 year olds...?
the number of games in my library that won’t run on Linux is vanishingly small
at this point, it's pretty much only about Roblox.
...which I don't want to play, I'm not happy about my nephews playing, but that seems like the only big one which really continues to struggle on Windows.
edit: that's from my limited POV, as someone who loves gaming but i don't follow or try out big new titles, I'm pretty much happy with my 30 favs, trying out like 5 new games a year, usually older or indie titles.
Also how the everliving hell do you add AI to input devices?
Think one of those UI's that move your mouse to an "OK" button, but even worse, and everywhere (..ehm, everywhere it feels like). Add a Crowdstrikeability potential and you've got your AI crap. What's not to love about it? (and by "love" I mean "hate"...)
"Funny" story, there's been some flux in a gravitational waves or some yada yada, and next thing you know, surprise, we've been teleported to an alternative universe where politics SUCKS ASS.
I guess I understand.
For myself, though, not being a big fan of FPS/RTS games, basically anything I play is fine as long as it's around 30 and most of it is 10+ years old and/or indie game... I'm pretty much in the phase when if the game does not work on my OS (which is barely the case), the game has to go.
It's rarely the case for me though, last time I really did that was like 7 years ago with Doom 3: I haven't realized that it's Windows-only so I ended up asking for money back on Steam. Nowadays, with Steam Deck & Proton it's not a problem; I actually got Doom 3 on Steam again, and I can play it just fine. (Well, "fine" with the exception that the monsters are scary so I'm scared, but the game is fine!)
I'm not posting this to feel smug, cos I'm not. It's 100% legit to want your games to look and feel awesome, you deserve that.
I'm posting it just as a flag, that for people with far less demanding taste, Linux is just fine. I can't think of a game right now that I would want to play so much that I would be willing to install Windows.