Omg, I feel sorry for the people cleaning up after those codebases later. Maintaing that kind of careless "quality" lines of code is going to be a job for actual veterans.
And when we're all retired or dead, the whole world will be a pile of alien artifacts from a time when people were still able to figure stuff out, and llms will still be ridiculously inefficient for precise tasks, just like today.
What if peoples relationships create a superstructure no single human can control, and we need active collective effort to supercede it?
If a single human refuses from a moral standpoint, a humongous amount of money to do something crap as CEO controller of whichever crap company, boards will replace them, and some other human will, because material condition dictate it has to be done. No one is really in control. The boards are all just optimising for profit, because if they're not, someone else will.
How to break the capitalist cycle of control over peoples will?
I was thinking federation for the social aspect of it, not the distribution aspect of it.
Distribution would be "the usual". Stores acquire software, and licenses, store and serve the data through a server. Client software solve installation and integration between games and social stuff, like friends, messages, networking and achievements.
I mean, it's not a one person project, but if I were supreme leader of Vietnam and had the people and resources to be working on providing video game entertainment for the masses, that's how I'd be thinking about it. Not that software skills and supreme leader skills have any overlap...
Assuming approval is a strict requirement, a middle ground solution would be an open source, federatable, steam clone, operated locally. Have an approving committee to priorise approving games from local developers, and working on evaluating international games after all local games are dealt with.
That's for sure similarly efficient to gaming industry distributors system, where you need companies with the right connections to launch games in big platforms, like sony's, nintendo's, or microsoft's. Or event steam's, to a minor extent. Which also veto games not aligned to their opaque terms and conditions.
Also, it would improve international competition, with the removal of the technology barrier of entry, distribution costs would lower, games would become cheaper, and the share retained by creators and developers would be increased.
Long live, a collaborative approach to technology! Long live smaller profit margins! Long live open source!
I like the idea to use unexpected cumpliment, as "my connoisseur", "my most esteemed", "my commander", "my captain", "my sibling", "my comrade", "boss", "friend", or something.
Pointing at physical characteristics? Not as amazing.
They also had to get rid of landlords because rents were too high.
https://www.rockpapershotgun.com/cities-skylines-2-achieves-ultimate-catharsis-by-deleting-landlords-to-fix-spiralling-rent-prices-in-its-next-patch