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2 yr. ago

  • Windows 11 across the board, though I'm trying to migrate. I used Ubuntu as a daily driver in the early 2010s but I was soured by the retirement of Unity and was disappointed by the gaming at the time. These days I've liked the idea of KDE Neon, but I've got a lot to do to be ready for a full migration. I'd take my time with it but the AI stuff has rushed me to move faster.

  • I pay for a Google workspace account, but I've been thinking about self hosting. I've had my eye on mailcow for a bit, does anyone recommend?

  • I had a friend online who was a gamer grandma until she passed. She was the sweetest person and such fun to play with, may she rest in peace.

  • So, how many more generations before people finally escape Nintendo's crafted stereotype that games are for young boys? Never? Fantastic. I'll try not to think about how I'll magically be too old for games in 7 months.

  • Ah, got me with a reverse gish gallop. Now I'm an idiot, oh no...

  • Genuinely, I've also been an AMD buyer since I started building 12 years ago. I started out as a fan boy but mellowed out over the years. I know the old FX were garbage but it's what I started on, and I genuinely enjoy the 4 gens of Intel since ivy bridge, but between the affordability and being able to upgrade without changing the motherboard every generation, I've just been using Ryzen all these years.

  • Giving a CPU more voltage is just what overclocking is. Considering that most of these modern CPUs from both AMD and Intel have already been designed to start clocking until it reaches a high enough temp to start thermally throttling, it's likely that there was a misstep in setting this threshold and the CPU doesn't know when to quit until it kills itself. In the process it is undoubtedly gaining more performance than it otherwise would, but probably not by much, considering a lot of the high end CPUs already have really high thresholds, some even at 90 or 100 C.

  • I genuinely think that was the best Intel generation. Things really started going downhill in my eyes after Skylake.

  • Honestly just in general BotW was so amazing when it came out because it really was this break in formulaic gameplay that was really needed, but as soon as you complete a casual campaign or two it wears thin as the flaws start setting in. Seeing TotK really focuses hard on those flaws while also spelling out a future of even more formulaic games than ever before. Considering that Eiji Aonuma hinted that TotK is the baseline for future Zelda games, it seems clear that they're falling in the exact same trap as they did with OoT, the trap that he acknowledges in that same interview. It kind of feels dooming for the future of the mainline Zelda, since we already see the flaws of this style very early on.

    Super hyped for Echoes of Wisdom though. That one looks like it could be fun if executed well.

  • Definitely there on Other M too. The story is pretty mindless but the gameplay is pretty addicting and the FPS missile context switching is as fascinating and creative as it is awkward.

    In general, I'm tired of seeing this trend of open world being just a superior format to linear gameplay. It feels like this encroaching new version of "3D is objectively better than 2D", and watching Nintendo IPs fall into this trap one by one is kind of depressing. Open world is for players crafting their own story, and linear is more fitting if you want to tell a story. It's certainly why the delivery of TOTK's story is so repetitive, and how most open world games aren't really open world because it just ends up on a linear track as soon as you reach an objective. Meanwhile, Metroid Dread the first go around honestly feels like an open world game despite being a total rollercoaster because the game design pushes the player's intuitions so well, combining what the industry learned from games like Half Life, Mirror's Edge, Uncharted, etc.

  • For real. I love Supergiant games and Bastion has been a personal inspiration in my gamedev journey, but I have Hades loving friends that look at me like I'm some kind of alien when I prefer doing another run in Dead Cells.

  • I recently had to replace my phone and just needed something working. Not even a fan of Samsung but I bought a Z Flip 4 for like $300 and it has like a scratch or two on the screen I barely notice. It's been fantastic and I see no reason to really get a 5 or 6...

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  • As I've slowly been expanding my homelab, NextCloud caught my attention. I haven't tried it quite yet, but it might be closer to what you're looking for.

  • Make that... triosies? Threeses?

  • I'm with you, it's kind of annoying to see just how much people seethe over a platform. It looks exactly like what redditors did with IG, or TT, or emojis. I understand people's frustrations with TT, but as someone who's made content for both TT and YT shorts, engagement for small guys absolutely sucks on shorts and when TT is banned, there's basically no real alternative. Not only that, but I'm also very concerned about the precedent that's set by effectively censoring parts of the internet for Americans.

    That being said I am also super pumped for Loops, I hope there's more updates soon because I've been keeping an eye on that for a while!

  • While companies like Nintendo continually kill off game accessibility, Steam doesn't really take away games from anyone. Digital distribution may not be ownership, but Steam in particular hasn't given reason to worry.

  • I remember seeing one on reddit a few years ago exactly like this.

  • I wish I could have done something like that. Strangely enough, that time I was technically early, because after I got to the empty gate way past departure time, I hadn't realized I scheduled my flight a week later than I thought. I didn't think I could get it moved up, and I ended up buying really expensive tickets same day.

  • I've just about keeled from trying to catch a plane, stressed out and with hypertension. I have and will wait for a full 8 hours outside my gate.

  • Yeah, some companies are very slow to adapt. One company I worked for was still using SVN. It was a nightmare lol, and when they did finally migrate to git, some of my coworkers were completely lost.

    But there's also something to be said among developers I've worked with on hobbyist projects. Plenty of people who just shared files over and over, or just had it on Google drive or Dropbox