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narc0tic_bird
Posts
1
Comments
1,215
Joined
2 yr. ago

  • Random disconnects. Sometimes I leave my Deck downloading something and come back later only to find out that the download stopped (connection timeout or similar errors). Steam switches to offline mode and to fix it I have to turn Wi-Fi off and back on, and sometimes only a full restart does the trick.

    Thanks for the troubleshooting tips, but I'd rather not downgrade my home Wi-Fi because of one device having issues. I use many other Wi-Fi 4/5/6/6E/7 devices just fine on that access point and because I access files on a local NAS via wireless devices frequently, I kind of want the performance benefits of (up to) Wi-Fi 7.

    Automatic band steering also works great with all other devices, so I'd rather not setup separate Wi-Fi networks for each band. Wi-Fi 7 can bundle bands together anyway, so I'd lose that ability as well.

    I've read about quite a few people having issues with the OLED and 6E/7 APs, often related to 6 GHz so I'm pretty sure it's not a defect specific to my device. You got me an idea though: maybe I can blacklist the Steam Deck from the 6 GHz band on my access point, not sure.

  • My white OLED has connection issues to my Unifi 7 Pro AP. So it's still pretty messy depending on your Wi-Fi setup.

  • I'd actually be surprised if Apple pays anything to OpenAI at the moment. Obviously running some Siri requests through ChatGPT (after the user confirms that's what they want to do) is quite expensive for OpenAI, but Apple Intelligence doesn't touch OpenAI servers at all (just Siri has ChatGPT integration).

    Even then, there'll obviously still be a lot of requests, but the problem OpenAI has is that they aren't really in a negotiating position. Google owns Android and so most phones default to Gemini, instantly giving them a huge advantage in marketshare. OpenAI doesn't have its own platform, so Apple having the second largest install base of all smartphone operating systems is OpenAI's best chance.

    Apple might benefit from OpenAI but OpenAI needs Apple way more than the other way around. Apple Intelligence runs perfectly fine (I mean, as "perfectly fine" as it currently does) without OpenAI, the only functionality users would lose is the option to redirect "complex" Siri requests to ChatGPT.

    In fact, I wouldn't be surprised if OpenAI actually pays Apple for the integration, just like Google pays Apple a hefty sum to be the default search engine for Safari.

  • Apple Intelligence isn't "powered by OpenAI" at all. It's not even based on it.

    The only time OpenAI servers are contacted is when you ask Siri something it can't compute with Apple Intelligence, but even then it clearly asks the user first if they want to send the request to ChatGPT.

    Everything else regarding Apple Intelligence runs either on-device or on their "Private Cloud Compute" infrastructure, which apparently uses M2 Ultra chips. You then have to trust Apple that their claims regarding privacy are true, but you kind of do that when choosing an iPhone in the first place. There's some pretty interesting tech behind this actually.

  • "Whistleblower" because he had a negative opinion on his former company?

  • Gumroad PSA

    Jump
  • uBlock Origin filter or ClearURLs for example.

  • It froze a lot when attempting simple things like moving a window. It also completely crashed frequently. I found a lot of amdgpu related errors in the logs. It just didn't play nice with my hardware and maybe kernel version. YMMV of course.

  • What people describe as "OLED burn-in" isn't comparable at all to what you say "LCD burn-in" is (which doesn't really exist in a permanent way). LCDs are way more durable than even modern OLEDs, it's not even comparable to be honest.

    That being said, it's improved over the early days as you said and I doubt the average Steam Deck OLED will have problems over its normal lifespan. I still wouldn't recommend OLED for heavy office use though, as you'll be able to see degradation within months of first use.

  • The first alpha was basically unusable for me (not complaining, as it's expected for an alpha). But from the little I could see it's very promising. Will probably give this 4th alpha a go on Tumbleweed.

  • I actually fell asleep playing the original, so...

    (not hating on the game, it literally happened though)

  • It felt like a placeholder so future generations wouldn't have to increase the notch's size for Face ID.

    But if they remove it again, then I'll be confused.

  • An expensive gadget that requires the cloud to function that is designed to manipulate young children into believing that this gadget is their "friend".

    How this is even legal is beyond me.

  • CUDA is a proprietary platform that (officially) only runs on Nvidia cards, so making projects that use CUDA run on non-Nvidia hardware is not trivial.

    I don't think the consumer-facing stuff can be called a monopoly per se, but Nvidia can easily force proprietary features onto the market (G-Sync before they adapted VESA Adaptive-Sync, DLSS etc.) because they have such a large market share.

    Assume a scenario where Nvidia has 90% market share and Nvidia cards would still only support adaptive sync via their proprietary G-Sync solution. Display manufacturers will obviously want to tailor to the market, so most displays will release with support for G-Sync instead of VESA Adaptive-Sync. 9 out of 10 customers will likely buy a G-Sync display as they have Nvidia cards. Now everyone has a monitor supporting some form of adaptive sync. AMD and Nvidia release their new GPU generation and isolated (in this hypothetical scenario), AMD cards are 10% cheaper for the same performance and efficiency as their Nvidia counterparts. The problem for AMD here is that even though per $ they have the better cards, 9 out of 10 people would need new displays to get adaptive sync working with an AMD card (because their current display only supports the proprietary G-Sync), and AMD can't possibly undercut Nvidia by so much that the customer can also buy a new display for the price difference. This results in 9 out of 10 customers going for Nvidia again.

    To be fair to Nvidia, most of their proprietary features are somewhat innovative. When G-Sync first came out, VESA Adaptive-Sync wasn't really a thing yet. DLSS was way better than any other upscaler in existence when it released and it required hardware that only Nvidia had.

    But with CUDA, it's a big problem. Entire software projects that just won't (officially) run on non-Nvidia hardware so Nvidia is able to charge whatever they want (unless what they're charging is more than the cost of switching to competitor products and importantly porting over the affected software projects).

  • I'm not sure how sustainable this model is. Especially when a reader browses via a link aggregator and therefore reads news articles on many different websites. I doubt most people want/can afford a subscription on dozens of different news outlets, as that'll quickly add up to a triple-digit monthly bill.

    Something like Flattr, but maybe non-optional, would be better. Pay a fixed monthly fee and split the payment between all sites you read articles on (maybe based on how many, or reading time or whatever).

  • USB-PD was very much "hammered down" in 2017. USB-PD 3.0 was introduced in 2015.

  • We even offered expandable storage with our proprietary MemoryStick ProDuo Max Plus Ultra, only $100 for 32 GB!

  • The Steam Deck leaves little to be desired, especially with the OLED model where Valve made so many small changes that just made it a great device overall.

    That being said, a faster SoC would be very welcome, and architectural advancements as well as more modern process nodes would obviously allow for more performance in the same power envelope.

    Some games aren't a great experience on Deck, say Baldur's Gate 3 in Act 3 especially, or also simply walking through a complex base in Valheim. Zen 5 vs. Zen 2 and RDNA4 vs. RDNA2 on 3nm vs. 6nm should vastly improve things.

  • With recent SteamOS release notes mentioning the ASUS ROG Ally, I think the writing's on the wall that we'll see a version of the Ally with SteamOS preinstalled soon.