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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)NA
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2 yr. ago

  • This is literally what the UN secretary general was referring to when he said the Hamas attacks didn't happen in a vacuum. I don't think the attacks were justified or even effective but it wasn't some random act, the growth of Hamas comes from Israeli government backed oppression of Palestinians which itself comes after failed peace talks so on and so forth until the birth of civilization (though you could argue until the late 1940s).

  • I'm a lifelong stutterer, I definitely noticed, especially in school when we had to read aloud, that I stuttered more when reading. I assumed it was more of a self fulfilling prophecy where I would get tense anticipating stuttering while reading so it happened, but would be interested in seeing if research around fonts ended up bearing any fruit.

  • I find there's generally 3 major skills outside of general group facilitation you exercise as a DM, world building, character design, and game design.

    World building is designing the setting conflict and story, character design is making interesting NPCs and role playing them, game design is making interesting combat and skill based encounters.

    Most DMs are only good at one or two of these. If your DM is new, they likely are still figuring out what they are good at and enjoy doing and what they're bad at.

    Ideally combat is well narrated, but if your DM is not a strong character builder, maybe there's not a great understanding of the motivation of the combatants. If they aren't great at world design maybe they don't fully understand all of the alternative ways an encounter can be resolved.

    They also are probably just figuring out how the basic rules work in general in which case give them some time and maybe suggest things like, can I roll animal handling to try and ride the moth? Or are there any tribal or religious insignia on the Morlocks I can use to try and parlay with them?

    This moves some of the heavy lifting off of the DM who may be swamped with bookkeeping. I find often times players also don't realize they also need to be familiar with the rules and how their character works and just rely on the DM to know everything out which isn't often the case when everyone is new.

  • They've been living under an Israeli siege for over a decade and had a mature enough intelligence apparatus to plan a highly coordinated assault while living in a surveillance state.. If you don't think this wasn't a calculated informed attack you've got your head up your ass.

    I'm not condoning indiscriminate killing and rape of civilians and taking hostages, I also don't condone the inhumane siege of Gaza that has been happening for decades. 50% of Gaza is under 18. That's not because they're popping out kids, its because you just don't survive that long in that kind of environment, those are also deaths. Not graphic ones that make headlines, but lives were still lost. Its incredibly hypocritical to assume Israel's shit don't stink in this situation either.

    I'm also queasy when I read the coverage of the recent attacks by Hamas, I also haven't been living in a police state. Not saying this is the most effective way that they can achieve their objectives, but I can understand how someone growing up seeing violence, sickness and malnutrition for completely preventable reasons dehumanizes the people they see as being the cause of their situation and join or support an organization like Hamas.

  • I think that's good advice for social situations, but if you truly believe there is genocide occurring, or exploitation, then there is nothing wrong with supporting one side over the other.

  • If you are comfortable with your understanding of the situation and arguing for whichever side you choose to support instead of just refusing to hear anything to the contrary then support whoever you want.

    Just know this isn't like a sports team where there's only superficial differences. It's also ok to say I'm not informed enough to take one side or the other, or maybe only lean one way. You can point to unethical behavior on both sides, but I think it's not unreasonable for people to hold one side more at blame than the other. Look into the history of the region and the ongoing discussion.

  • This is such a bad faith argument. We're not talking about historical geopolitics, we're talking about people recently being kicked out of their land and cornered onto an increasingly smaller chunk of land. I mean there are Israeli settlers living in homes whose owners are Palestinian and still around.

    Violence is tragic, but if you literally keep backing people into a corner, some of them are going to get pissed off and stop caring if they die or not because their life doesn't seem like it can get any worse anyway.

    There is also a huge asymmetry in coverage for violent events in the region. I was reading a book sometime back that was a collection of interviews with Israeli and Palestinian writers, and they were almost physically unable to get into the west bank to interview people because of Israeli border controls worried someone might say something positive about Palestine. I also know people who did humanitarian trips into Gaza and the west bank, and literally they couldn't even have anything with the Palestinian flag on them or they would get subjected to all sorts of searches and screenings.

    This is hardly a humane way to treat people. Military conquest isn't how modern countries make claims on land in the 21st century.

  • I don't think they mean give their children their own space, I read that as parents allowing children into their own personal space, ie including them in their hobbies, allowing them to use and play with things they use etc.

    My personal experience also doesn't seem to line up with this. I often see men excited to teach kids about their hobbies or expose them to things they're interested in. Sometimes things are just too fragile or too dangerous for young children to help with, but I see both men and women steer kids away from that stuff.

  • I like factory or management games, even ones where it is expected you will fail, like Dwarf Fortress, because it's not about winning or getting a high score. It's about going in with an idea and setting it through to fruition. I like seeing things I spent a bunch of time on as a large concrete thing I can go back and look at again, and actually have it provide meaningful value in a direct way instead of just incrementing some number in the engine somewhere.

    I still play some roguelites that are like that, but there is something nice about sandbox games where progress isn't directly quantifiable.

  • Any yelling beyond "don't do that thing that is imminently dangerous" can often just be parents taking out their stress on their kid. That's kind of how it felt whenever my dad yelled at me. It was never something that seemed sensible to yell about.