There was an initial consultation, where the doctor told me that quite a few childless men want to get the procedure reversed later, but you should consider it "not reversible." Not a problem for me.
On the day I entered a very small room with a reclined chair. The lights were dimmed. The only pain was a brief "pinch" during anesthesia. This was "needleless" anesthesia with some kind of aerosol device, but a needle probably would have been about the same. Needles don't bother me, so I considered this a gimmick.
It was done a lot faster than I thought. I was chatting with the urologist the entire time. The stitches were in a different part of my scrotum than I imagined they would be (higher up). Initial recovery was fine, but a couple weeks later I did have some post-op pain that was pretty bad. NSAIDS, suprisingly, helped quite a bit. This recurred a few times a year for about five years and then never again. It was not an infection. From what I understand this is a rare side effect, but possible. For a lot of people it's totally painless, but that was my experience.
School dreams are very rare now, and when I have them the "cast" is all people from various adult jobs. I never knew my actual school mates as adults, so I guess my brain just can't fill it in. If I was actually transported back to high school and saw them again it would probably feel like being surrounded by babies, so makes sense that "central casting" sends in adult stand-ins.
I'm always an adult too. What's weird is I remember being a child. I remember my body being clumsy and awkward, I remember being confused by adult concepts, I remember being small. It never comes out in childhood dreams, I'm always my present age.
That's one kind, and Rust's "ownership" concept does mean there's built-in compile time checks to prevent dangling pointers or unreachable memory. But there's also just never de-allocating stuff you allocated even though it's still reachable. Like you could just make a loop that allocates memory and never stops and that's a memory leak, or more generally a "resource leak", if you prefer.
Rust is really good at keeping you from having a reference to something that you think is valid but it turns out it got mutated way down in some class hierarchy and now it's dead, so you have a null pointer or you double free, or whatever. But it can't stop the case where your code is technically valid but the resource leak is caused by bad "logic" in your design, if that makes sense.
Finally getting a generator. I live in a rural area. Not having a generator was a huge hole in my setup. We also got a wood stove earlier this year for backup heat. I had longer term plans for solar but now it looks like that may be impossible since China makes all the equipment, and it's already difficult to balance the utility with the expense.
I was forced to take 4 years of Latin and I've basically reverted to "Salve Magistra, Italia Peninsula Est" levels. It never clicked with me. Every week was a struggle, I was a terrible student, and I remember jack shit. At best it helped me remember the names of stuff in anatomy class, which was actually interesting. I think the way it was taught is the worst fucking way to learn a language, like most 19th century educational theory.
High res textures (especially normal maps) and higher quality/coverage audio really made game sizes take off. Unreal's new "Nanite" tech, where models can have literally billions of polygons, actually reduces game size because no normal maps.
Did they make this easier? I have a Sage and I had to open a SQLite database file on the e-reader, then flip some flag, to bypass account sign in. But that was a few years ago.
Broodwar remaster was also good. If they faithfully uprez the graphics, fix severe bugs, and do nothing else then there's hope. The 2D remasters have a good track record so far.
That said, had anyone played WC2 recently? It's pretty rough. It's fun for nostalgia sake and if you're into the lore of Warcraft or the history of RTS, but it doesn't hold up like Broodwar still does.
It's the Trolley Problem. Many people finding themselves in that problem would say, "Of course I flip the switch, one person is less than five people".
But if you take a step back it's reasonable to ask, "WHY did I suddenly find myself in this Trolley Problem? Trolleys don't spring into existence fully formed like Athena springing from Zeus' forehead. They are designed and built, piece by piece. The switch was setup by the agency of someone. People were kidnapped and tied down by force. I was placed here on purpose."
So given that realization it's also reasonable when told you must choose to say, "Why? You designed this system. You tied the people down. You could have done it differently and instead deliberately did THIS. I had nothing to do with it and I refuse the premise that I must participate in your fucked up game. No matter what happens the blood is on your hands and I refuse to share in your guilt."
That's the essential argument. There's the realpolitik decision to do "less harm", but you can also reject the fucked up premise.
Sucks, but sounds like they're taking the right steps. I have a little experience with animation graphs, but enough to know that making major updates to the player graph in a live, multiplayer game is a fucking nightmare to debug. The complexity increase is exponential because new states must play nice with many, many existing states and transitions. It's also hard to automate testing. Also parts of the animation system run in background threads so you can get race conditions. Players find that a particular input fails to trigger some flag that it should and you are now in uncharted territory, and fixing it potentially involves large logic reworks. Fun times.
Sorry that doesn't drive MAU, DAU, or ARPPU. Also we want users on our walled garden data harvesting service that's just "Steam but Worse", so I'm afraid you need to close your studio. What's that? Sorry you're breaking up, must be something wrong with the phone here in the Swiss Alps. Ok ta ta.
Not me, but someone I was dating. Her family owned a Chevrolet dealership and she was always driving some kind of lightly used mid-range sedan. Two of them catastrophically failed and one of them would randomly shut off when going over slight bumps. Like going over an expansion joint on a bridge could do a full shut off, no power steering, etc. These were all sub 20k mile cars. She would just get it towed back to the lot and get another one, like a disposable product.
The family laughed about ripping off customers. The whole operation was banking off soccer moms buying enormous Suburbans and boomer nostalgia for Corvette. Basically just rent seeking an ancient contract to be the dealer for a large territory. Needless to say I will never buy a Chevy.
A soil probe and sample boxes. You use the probe to take what looks like a little core sample and send it off in the box to get a soil analysis from the local university extension (for a nominal fee).
"The world is changed. I feel it in the water. I feel it in the earth. I smell it in the air. Much that once was is lost, for none now live who remember [literally anything that's free of plastic]."
Ubiquitous in the games industry unfortunately, for at least the art side but often code as well.