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2 yr. ago

  • This hasn’t been possible for years now unfortunately. I mean, you can extract all the certs you want with Lockpick but they won’t get you anywhere. It’s been like 7 years since then so I don’t recall the name of the tool that was used for downloading stuff. Could have been this.

    Back in Wii U / 3DS days Nintendo didn’t protect their CDNs at all, no authentication. It was quite funny on 3DS because if you bought something on eShop it was stored as a small file on your end so you could just copy those „ticket” files and then go to eShop and have an experience like a paying customer.

    When Nintendo finally realised they blocked comms from non-Nintendo devices but you could still extract a cert and use it to authenticate. Most people used shared ones because it was assumed they’d be burned sooner or later. When those shared certs became harder to get I tried using my own assuming they get burned because so many people used them. I was wrong and burned mine too very quickly.

  • As someone who has a Switch v1 that’s banned to the point where it can no longer receive updates, you really have to try. I extracted a certificate from my Switch to authenticate downloads from Nintendo CDN when it was still possible. I guess that’s fair because unlike with Valve, Sony or Microsoft my account is perfectly usable, online play included, on all other devices other than this console.

  • You sound very confident for being wrong, which is about par for the course for libertarians. I won’t hold it against you, you probably don’t know any better.

    Nintendo actually makes games to sell their hardware. I like companies that make games, games are fun. I won’t and didn’t defend Nintendo when they do shitty stuff.

    Valve coasts on having a monopoly and works mostly on digital casinos these days. Having irrelevant competition doesn’t mean you don’t have a monopoly, you just need a dominant position that allows you to leverage it to hold on to it. It would be okay if they were some benevolent dictator but they use it to sell gambling apps to children while charging 30% for the privilege of selling your games on their store. Games would be cheaper if Valve didn’t have a monopoly.

  • Yeah, as my Switch v1 can no longer carry me through my entire commute I expect same to happen with S2, which is the worst part of this.

  • While I appreciate USB-C port at the top so you can rest your Switch on your legs and charge it at the same time, that’s not exactly convenient.

  • I read it after a day of train travel with Switch 2 so that article hit a nail on the head for me although you’d be hard pressed to get just 2 hours, more like 2,5h for heavy titles with WiFi. Zelda TOTK could be stretched to almost 3h in the airplane mode with brightness slider in the middle. Very similar to Switch v1/Erista that I never upgraded out of because it’s so easy to hack.

  • Nothing, I’m third week into a T-break and I quit smoking nicotine 10 years ago, thanks for asking.

  • I commited a blasphemy against a huge digital store with a monopoly that drives prices up in their niche, an unforgivable offence amongst PC gamers.

  • Steam Deck is overall a real bummer. I don't understand why people are buying it, the only real "reason" is the exclusive games, of which there are none. I'm happy to wait for Portal 3 to be available on Nintendo Switch 8. I can already play the original PC games on my Switch with no Proton that can break when a game is patched because pretty much everything gets ported.

  • I’ve used Linux on desktop for 15 years and keep using it for servers. I guess you haven’t seen Linux break ABI yet. You’ll get there.

  • Yes, I’m talking real life use, where there is pre-existing software like video games that I own. Apple accommodated their customers properly by developing ARM SoC that is specifically designed to be performant at emulating x86-64 and compatibility layer with very good compatibility and performance. Not perfect by any means and there are no miracles but nobody comes close.

    Nobody is forcing anyone off x86 and so it looks like Windows and Linux users will keep using it indefinitely while Apple users enjoy that sweet low power draw and instant wake from sleep that’s just not possible with x86.

  • Have you used Steam on ARM Macs? Rosetta 2 is a dynamic recompiler which does badly when emulating things that recompile dynamically themselves, like web browsers, which Steam is essentially. Scrolling was choppy, power efficiency was bad. M1 and newer chips brute forced their way through this because they’re so fast but Steam performance was embarrassing.

  • No, I meant that by setting the same bar for both platforms or by using same evaluation metrics.

    Supporting native software is trivial and everyone can do it obviously. How well does Linux on ARM support proprietary x86 software? Is it anywhere near as fast as Rosetta and is it as compatible? If I were to use 100% ARM software can I play any modern video games at all?

  • Because they are selling games on this platform today and the reasonable expectation would be that they properly support it. If they deem it too much of a cost then they can exit the market rather than half ass it.

  • Apple not keeping legacy cruft is why they were able to move to ARM so quickly. For all the grumbling about cutting 32-bit support couple of years ago, this is what allowed them to do that (among other things). And, as demonstrated, developers like Valve take action only when they are forced to. Windows and Linux on ARM are stuck in the mud with no end in sight while Apple is almost done with the transition.

  • Rosetta 2 is supposed to be available for older games only but I’m not sure how they’re planning to enforce that. Maybe some kind of whitelist? Either way it was a travesty that Valve didn’t bother before. Running what is essentially a full web browser through Rosetta couldn’t ever work well because of all of the recompilation already happening there.

  • It’s a small company with very little resources, and they only take 30% cut of nearly all PC game sales so they couldn’t afford it. /s

  • Well, that sucks. At least with those you get an option of physical release at the same price. I thought they’d be doing what they did with Banaza which makes sense - those new carts have a non-trivial cost so charging less for digital seemed fair. I was wondering how they got around retailers pushing back against digital being cheaper but I guess they didn’t.

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