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194
Joined
2 yr. ago

  • I finally got a chance to try this out and couldn't get it to work then I realized you mentioned this was git only right now, and I am all Flatpak'd up, so I need to wait.

    What is the specific commit that adds the magic since the last release?

  • I have some bad news for you about the sales of Midnight Suns….

  • Fingers crossed on the out of the box support.

    Thanks again for the knowledge.

  • Thanks, appreciate the write up. Definitely sounds like HDR under Linux has a long way to go to reach the "just works" level.

    I asked this in another thread but I would be curious to get different perspectives; could you use gamescope and mpv under Gnome and get HDR support or is KDE's HDR support essential here?

  • So what is the benefit of KDE's HDR support at that? Could you do something similar under Gnome and get HDR support in games?

  • Oh really? That sucks, how do you work around that?

  • Nice, this appears to allow me to enable HDR at least in Resident Evil 8.

    Is there a distinct command if the game is native Vulkan versus using the Direct3d to Vulkan layer?

    Edit: Lojcs is saying this only allows you to enable it but it isn't actually working, https://a.lemmy.world/lemmy.world/comment/8535260

  • To add to this, I was doing some testing since this is on my mind and I am also unable to get HDR working on Youtube under either Firefox or Chromium.

    This may be orthogonal to running games or it could be related.

  • Great detailed answer. One pedantic nitpick is the Apple typically supports Macs longer then 5-6 years, with the operating system getting security patches for a few years after the last one was released.

    Their support cycle has been shorter lately because they seem pretty hell bent on phasing out Intel Macs.

  • I used to use Fluxbox back in the day, what’s the modern equivalent?

  • Here is my understanding of this now I've got everything working on my Flatpak install of Steam:

    MangoHud

    • Mangohud is installed as another Flatpak, org.freedesktop.Platform.VulkanLayer.MangoHud
    • I don't think I ever installed this manually, I believe the Steam Flatpak will bring this as a dependency
    • To tell a game to use MangoHud you add MANGOHUD=1 %command% to the Steam launch options of the game
    • Alternatively you can use like Flatseal to add MANGOHUD=1 to the Steam FlatPak to get this working in every game by default

    Gamemode

    • You need to install the Gamemode daemon, gamemoded as a system package
    • Once that is installed you can add gamemoderun %command% to the launch options to run the game with Gamemode enabled
  • Yeah going to mine as well. I am both excited and a little scared. Some folks have reports some serious issues when upgrading so let's hope the Tumbleweed folks sit on this until they feel it's ready for general availability.

  • You know, I am fine with it. One of the reasons I am using Tumbleweed is for the additional testing they do, so if they aren’t cool with shipping it yet I can wait.

  • What menu are you referring to? An in game one?

  • The Flatpak is probably going to move faster but the trade off is it is harder to configure some things until you get a handle on Flatpaks.

    Up to you ultimately.

  • What distro are you on?

  • Great tip. It looks like the Flatpak has a newer version then even Tumbleweed, so that answers my initial question, thanks!

  • Thanks for the heads up. That's a shitty limitation.