I'm absolute with you on prefering written tutorials and documentation, however when it comes to beginner tutorials for Blender, there's simply nothing better than the doughnut tutorial from Blenderguru. It's not a "do this then do this" video - he's actually explaining what he does and why, so when you're finished, you actually have ideas of what to do with your own projects.
3D art is a complex thing - but you can actually get a long way following the doughnut tutorial, and after that, you may be open to try other video tutorials or have a look at other channels.
Hiking. You start out with what you got. Then on the first few hikes you find out what gear you absolute have to bring with you. Then when you have a fine little gear stash, you begin adding things from the never ending “nice to have” list. Then you go to outdoor stores just to have a look around… HA!
It’s absolutely sustainable- but once you aren’t satisfied with sustainability and want it to produce an ever growing profit, that’s when things start going sideways and eventually downhill.
I have a thought that I can’t let go, that it has been the plan all along to get rid of twitter, but just buying it and shutting it down would cause too much trouble compared to just take crazy decisions until it crashes by itself.
Not something I strongly belief but a small thought that keeps returning.
It’s a combination of good timing, a perfect product and going against the direction of most AAA-studios.
Though BG2 is more than two decades old, a lot of us still considers it one of the best games ever. I think quite a few of us have been eager to return to forgotten realms. That’s one group.
Then there’s a group of Divinity fans (some overlapping the old BG group) waiting for Larians next RPG.
Those two groups would be the critical mass for creating hype. Would the game live up to the old games? Would it be as good as Divinty?
Then comes the first reviews and people get to play the beta, and though the first few months were rough, once we got close to release it was clear, that BG3 would not only live up to its expectations, it would smash through the roof.
Now you have your core fan base talking about how good this game is, how do you sell this to people who normally don’t play this type of game?
Well, talk to them in a language they understand. This game is complete from day 1. No DLC. No ingame shop. Just a complete game that you can play over and over again with new ways of completing it… oh, and you can co-op with your friends. Even on the couch in split screen.
There are simply not anything of major significance to criticize about this game. You may not like it, or the genre is not for you, but as a complete product it’s simply perfect.
As a player you get the feeling that Larian focus on the game first where others focus on money first. That may not be the whole truth, but it’s the feeling this is creating, and hopefully other studios will acknowledge that there are other ways to do things.
One thing that annoys me coming from Reddit is, that there isn’t just one group of each theme. You have for example gaming groups on several instances and you can either chose to subscribe to a number of those or chose the one you like.
But in the end, one will be the go-to group, and wouldn’t that centralize the most popular groups?
(Honest question, I’m new to Lemmy and the thoughts behind it)
I’m a nurse. I took care of a patient for about two weeks a few years ago. He had a huge family and had lots of people around him day and night. Everyone was so nice and created a very special room around him. One of the last days before he was discharged he asked if I had a minute to talk. He had done that a few times before just to chat, but this time he told me, that he was very happy that I had been around him to take care of him, and just kept telling me how I was a great part of making him feel well, and that he would never forget me.
His condition wasn’t the best, and I’m quite certain he has passed by now, but I still think about him every now and then. For a moment he just made me feel so special. I will never forget him.
As a new dad I don’t have the time for games that I used to, but I’ve been playing BG2 for a few hours every week, and now BG3 has taken over, it’s actually a perfect game to play whenever you just have a short time on your hand.
It’s one of those game experiences where I think of my character all the time when not playing. Can’t wait to get back, when the little one is sleeping again.
I'm absolute with you on prefering written tutorials and documentation, however when it comes to beginner tutorials for Blender, there's simply nothing better than the doughnut tutorial from Blenderguru. It's not a "do this then do this" video - he's actually explaining what he does and why, so when you're finished, you actually have ideas of what to do with your own projects.
3D art is a complex thing - but you can actually get a long way following the doughnut tutorial, and after that, you may be open to try other video tutorials or have a look at other channels.
Link to the doughnut series: https://www.youtube.com/watch?v=nIoXOplUvAw&list=PLjEaoINr3zgFX8ZsChQVQsuDSjEqdWMAD
Another favorite of mine to mostly just watch is Grant Abbitt: https://www.youtube.com/@grabbitt/featured