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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)MI
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2 yr. ago

  • My first playthrough (100%) was 120~ hours. Subsequent playthroughs (not 100%) were 30~ hours.

    Once you realize that 95% of side dungeons are literally just the same filler content with useless summons and weapons, and that you really only need to do, like, 6 to get useful loot for your build, the game gets a lot shorter lol

  • Honestly, summoning is the accessibility to get through hard areas in FromSoft games (not saying it's good accessibility, mind you). Summons that won't die in one hit basically trivialize most single-enemy boss fight since their AI spazzes out because it's not meant to fight 2 opponents at once.

  • You don't have to save your files to Adobe cloud, if that's what you mean. It does check for a valid license occasionally, but I've used Photoshop when my internet was out without any problems in the past.

  • "Instructions" is probably the wrong word here (I was mostly trying to dumb it down for people who aren't familiar with graphics rendering terminology).

    Here's a link to the Digital Foundry video I was talking about (didn't realized they made like 5 videos for Alan Wake 2, took a bit to find it).

    The big thing, in Alan Wake 2's case, is that it uses Mesh Shaders. The video I linked above goes into it at around the 3:38 mark.

    AMD has a pretty detailed article on how they work here.

    This /r/GameDev post here has some devs explaining why it's useful in a more accessible manner.

    The idea is that it allows offloading more work to the GPU in ways that are much better performance-wise. It just requires that the hardware actually support it, which is why you basically need an RTX card for Alan Wake 2 (or whichever AMD GPU supports Mesh Shaders, I'm not as familiar with their cards).

  • There's kind of a difference between "we scraped the internet and decided to use copyrighted content anyways because we decided to interpret copyright law as not being applicable to the content we generate using copyrighted content" (omegalul) and "we explicitly agreed to a legally-binding contract with Apple stating we won't do that".

  • Edit: Here's another comment I made with links and more information on why this is going to be more common going forward. There's a very real and technical reason for using these new rendering strategies and it's why we'll start seeing more and more games require at least an RTX series card.


    You're misunderstanding the issue. As much as "RTX OFF, RTX ON" is a meme, the RTX series of cards genuinely introduced improvements to rendering techniques that were previously impossible to pull-off with acceptable performance, and more and more games are making use of them.

    Alan Wake 2 is a great example of this. The game runs like ass on 1080tis on low because the 1080ti is physically incapable of performing the kind of rendering instructions they're using without a massive performance hit. Meanwhile, the RTX 2000 series cards are perfectly capable of doing it. Digital Foundry's Alan Wake 2 review goes a bit more in depth about it, it's worth a watch.

    If you aren't going to play anything that came out after 2023, you're probably going to be fine with a 1080ti, because it was a great card, but we're definitely hitting the point where technology is moving to different rendering standards that it doesn't handle as well.

  • only to realize the issue wasn’t the tech

    To be fair, electronic whiteboards are some of the jankiest piles of trash I've ever had to use. I swear to God you need to re-calibrate them every 5 minutes.

  • A lot of the decaying skills are things like understanding your computer's file system (i.e. how folders and files work, where they are, etc.) This kind of skill is definitely still needed if you work in an office environment. It may not be necessary if all you're doing is being spoon-fed Instagram posts on your phone, but understanding where you saved your files is pretty damn important for most office workers' day to day jobs (especially with how dogshit Windows' search functionality is).

  • DAO is my favorite game of all time. Seeing the series get progressively worse (I hated the switch to High Fantasy, and this looks even worse) is really disheartening.

    I just don't understand, why even make a fucking Dragon Age game if you're going to completely change the tone? (It's a rhetorical question, the answer is obviously that they're trying to cash-in on the brand recognition).

  • Imagine making a Borderlands trailer and not using Cage the Elephant. Like, come on guy. It's right there!

    As someone who doesn't really like the writing in Borderlands all that much, this trailer looks worse than that. Like, were Brick and Mordecai replaced with Krieg and Tina because they wanted to get "the fan favorites" in the crew?

  • Photoshop does a lot of things in really stupid, convoluted ways. Krita also does a lot of the same things in equally stupid, convoluted ways, but different than PS so you get no benefit from knowing how its done in other software. Text editing comes to mind. Both PS and Krita feel like they were designed by drunk people when it comes to doing anything beyond writing text and picking a font/color/size.

  • We had a case in Canada where Air Canada was forced to give a customer a refund after its AI told him he was eligible for one, because the judge stated that Air Canada was responsible for what their AI said.

    So, maybe?

    I've seen some legal experts talk about how Google basically got away from misinformation lawsuits because they weren't creating misinformation, they were giving you search results that contained misinformation, but that wasn't their fault and they were making an effort to combat those kinds of search results. They were talking about how the outcome of those lawsuits might be different if Google's AI is the one creating the misinformation, since that's on them.

  • Not to be the guy that deepthroats Mozilla or anything, but these benchmarks show it being at worst 1 second slower.

    Like, Firefox really isn't noticeably slower than other browsers in the vast majority of situations.

  • In certain situations, it even disallows making assumptions about equality and ordering between floats.

    I'm guessing it does this when you define both floats in the same location with constant values.

    The correct way to compare floats whose values you don't know ahead of time is to compare the absolute of their delta against a threshold.

    i.e.

    abs(a - b) <= 0.00001

    The idea being that you can't really compare floats due to how they work. By subtracting them, you can make sure the values are "close enough" and avoid issues with precision not actually mattering all that much past the given threshold. If you define 2 constant values, though, the compiler can probably simplify it for you and just say "Yeah, these two should be the same value at runtime".