I use a very portable touchpad + keyboard combo device via Bluetooth, a very compact version. Great question btw. See attachment image. That is the I used in the past.
You also have other products like the Logitech K400 Plus Touchpad Keyboard. Or even a steam controller if you want to lol. It's up to you at the end.
I do have some small donations and 1 or 2 people paying monthly. But this is for all the open-source projects I contribute towards (which are 50+ projects), plus all the servers and infrastructure I run, plus all the time I spend helping people in the chat, forum or online.
Just to give people a perspective, a single 10GbE S5850-24S2Q switch from FS is costing me €1466 (excl VAT). A single rack DPU is costing me 593 euros (excl. VAT). A single DEC3852 firewall is costing me €1600 (excl. VAT). I now get 5 euro per month, so to cover of ONLY these 3 devices above, it will take: 731 months == 60 years. Don't get me started on all the other hardware I have, maintenance costs and electricity bills etc. We are talking way over €10.000 per year.
Great question! I never shared this story. I can only answer this from my own perspective and NOT on behalf of the entire project or other devs if you can imagine. And you're correct every open-source project can have this similar situation.
I try to make Mbin as decentralized as possible in terms of development, contributors and no single-maintainer. I hopefully advise that by putting time and effort in writing out the C4 specification: https://github.com/MbinOrg/mbin/blob/main/C4.md. This means that every contributor can become a maintainer. So even today, I'm not the only maintainer and hopefully I will never be the only maintainer. And this goes as far as full access on the git repo(s) as well as Matrix chats.
Recently, a very dedicated contributor did left Mbin sadly without any announcement. This person is still being missed to this day (I hope he is doing well in RL). So bad things do happen, at the same time I hope we as a project will also attract new developers and contributors (even documentation, translation or picking up a simple UI change can already help a lot and often that is the best way to getting started).
I believe it's important to also take some time off. Like in the recent holiday period I forced myself to take some time off. Even then, I also do feel the pressure sometimes. At the same time; nobody is actually pressuring me. Crazy right?. Nobody is paying me to contribute to Mbin. And nobody expect me to spend time on it daily. So it's important to be aware of this situation and know it's mainly in your own head, sometimes just let it go... But you're right, you do feel a kind of obligation.
I also asked among the contributors if you should accept any form of money or NLnet funding or anything in that regard. Our common conclusion was: NO. Because we are doing it for fun, asking money will only create a situation were you might even feel more obligated.
Luckily the state of Mbin is also getting better and better over time. I'm really glad about that. In the past year we really focused on stability and scalability. Mbin also inherited a lot of issues from /kbin to be honest, and we really did some major overhauls to get the stability we and the server admins want and need (thank you all for this!). I can say that we are now in a good spot at the moment, Hopefully we also stay focused on the quality of the code, so the project will still be alive for years to come. Since nothing is worse then inheriting technical dept on top of a huge pile of issues, that is no fun.
Developing software for the fediverse is in general quite demanding work, no doubt about that. On top of the social media drama that often also happens. So the most important part of each open-source project is the community, the people, the interactions we have. The jokes we sometimes make. I can't thank the community enough and in the end we are all part of the fediverse community, so only we can make it fun and lead by example.
Ps. I just recently discovered Wreckfest, which is a racing game but not a simulator game. Still it's very fun game to play haha. (also works with multiplayer)
It's very sad to see yet another great ActivityPub project disappear. Feel free to try Mbin, if you do not want to go back to Mastodon or something like that.
Also this work/life balance issues seems to be a repeating pattern in the AP development scene, I wish we could do something about it to make it more sustainable for developers.
This one seems better.. You get the point.