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  • Ah, my bad. I didn't mean to imply that it being done in a religious context invalidates it, just that the religious context would inform us more about the man's intent and whether or not they'd continue on doing so regardless of the result.

    I used the term "pledge" earlier, but maybe it's better to use the word "vow" to refer this. The term in Filipino is "panata" (which wiktionary translates to "vow"). It usually isn't as dramatic as this, however. And as far as I've observed, a lot would do these vows after they deem their prayers to have been heard (usually recovery from illness or accidents, or recovery from financial ruin), and thereafter, no matter what, they'd try to fulfill their vows, whether that'd be a crucifixion reenactment, or attending processions, or even just as simple as foregoing alcohol or vices or letting their hair grow.


    edit:

    I must clarify my position here, I‌ guess. I am neither in favor nor against the practice. But having grown up in the country where these practices occur, I just felt I have to clarify some things. Personally? I don't mind. They're doing these things with good intentions, and they're hurting no one. As far as I know, they don't force anyone to join them, but rather, make sure that those who are following their footsteps are sure they want to.

  • I agree with your sentiment, but I felt compelled to comment on one crucial element here: what he has been doing isn't a protest, but some form of a religious pledge. It just so happened that this year, he's praying for world peace. This is akin to some traditions in India and other parts where self-flagellation is part of religious ritual, but only for those who pledge themselves to it. It's touched upon in the article, but he's been doing it since the 1980's as thanksgiving for his survival in an accident. Some people just do it once, but some devote their lives to it, and it seems to me that he's one of the latter.

    Whether or not his actions will lead to results doesn't matter, as far as I see it. He's already devoted to the bit, and only old age (and poor health) will likely stop him.

  • I tried using both, in an effort to migrate from Discord. However, after a period of trying to figure out a good workflow and set-up in Matrix—finding an "instance" to set-up an accounts, configuring a private room for me and my SO to have a private chat in, and all that—we just gave up when the instance we had accounts in just folded.

    I would have wanted to move to Matrix but I'm just too smooth-brained for it, and so in Discord I stay (keeping in mind that it's neither private nor safe to be there).

  • I think it's safe to say that when you can no longer look at the grains of sand and immediately know how many grains it is, it starts being a pile. For me, that number is around a dozen. Let's just put it at 10 for a nice clean round number.

  • Thanks for the explanation.

    It reminds me of the concept of depreciation in accounting, in which you're accounting for the "loss of value" of a piece of machinery as time goes on. I guess it fits how the capitalists view people (labor) as yet another kind of machine. I dunno how it fits with what you're trying to explain here, but it somehow clicks for me. So that the factory owner can keep buying machinery, they must allocate some of their funds not just for the upkeep of the equipment, but also save up for the cost of buying a new one.

    Admittedly, I'm not very well-versed with neither accounting nor the theories put on display here, but we learn something new every day, right?

    (PS:‌ I'm still working through the pamphlet you've linked. I might have gotten a lot of things wrong, and in that case, I apologize.)

  • I was like "(companies) paying parents to have children" belongs to a caricature of capitalism, but here we are. (My bad, it's companies paying parents to have children, and not some bigger entity, like the government. I already edited the previous sentence for clarity.)

    If you don't mind me asking though, what "marxist theory in action" do you see in this article?

  • "If I can't have you, no one will." -- China, apparently.

    And as usual, no one will do something decisive about it because China is a huge bully and is using its reputation as the world's factory and its economic heft to intimidate anyone who thinks of doing anything about it.

  • Same. I bought a cheap set when I began, but I've bought a handful of D6 dice mostly for sneak attacks. Currently, all of my dice can still fit in a 2"×2" cloth drawstring bag.

    It's been a while since I played D&D though.

  • I stumbled upon this thread and got really confused. Do people usually have sweaty feet? I tend not to wear socks except when I wear shoes. Otherwise, I wear slippers or go barefoot. Even when I wear shoes, I don't notice any sweating in my feet. I usually wear cotton socks though.

    To answer the OP, though, my rule is to not reuse socks with a couple of exceptions:

    • if I only had the socks (with the shoes on) for less than a couple of hours, I think it's safe to reuse the socks.
    • if for some reason, I go to a place where I need to take my shoes and socks off (like if I go visit a friend) I would reuse the socks, of course.

    Most of the time though, I just don't bother with shoes and socks if I can get away with it. It's too hot where I live to deal with socks.

  • Yep. Plus how it's rendered depends on which frontend you're using. I'm using Alexandrite, and I swear, the way it shows the name of the community makes you think that the tagline or whatever it is is indeed part of the community name (it's not). So, yeah, it's not really your fault, as far as I see it.

    Of course, however, learning how Lemmy works is pretty helpful in situations like this, but we all kinda learn it as we go.

  • Hahahaha~! Well, glad to have helped you then!

    It's kinda screwy anyways, I would have also thought it's part of the URL myself had I not checked the community on its home instance before.

  • That's not the one you're looking for, huh? Best of luck! I hope someone remembers what community that one is.

  • I expected someone to make this joke, but this still made me chuckle. Thanks for the laugh!

  • Well, what can I say? I'm as cringe as you say I am. Tell me more about myself.

    The joke was that for those who knew about it, it's downright disgusting, as you've very graciously pointed out. Also, the pike is an attempt at a pun. I actually didn't think of it being phallic until you pointed it out, so, thanks!

  • I had a problem similar to this in the beginning, but being given a chance to play one-off characters (for one-shots and the like) gave me the chance to experiment and lighten up. Most of my one-shot characters ended up being parodies of their models—either playing them as a joke contrasting with their tragic backstories or giving a more tragic twist to their relatively joke-y backstories.

  • Not sure if it's at all relevant here, but this reminded me of a character for a one-shot (more like a side-story to a long-running campaign) that I made. He had a pretty serious and "edgy" backstory: his parents died when he was very young and was taken in by his grandfather. After the grandfather died, he was passed off along several relatives until he found himself in an orphanage, where he eventually became too old for it, and went on to be an adventurer.

    However, the character was modeled on Pico of Boku no Pico (and its other sequels). I gave him polearm mastery (because, long and pointy things), and I wanted him to carry a "pike" but for more practical reasons, I just gave him a halberd. Continuing on with the extended joke of a character, I have him have a height of over 6 feet, and a bulky, well-built body (out of a lifetime of manual labor, ofc). And to top it all off, I played him as a sweet innocent boy, liking ice cream and being huggy and an overall bundle of joy to be around.

    Not everyone in the table got the joke, but the look of the faces of those who knew, priceless! It did play quite decently though, which is a huge bonus.

  • Yeah. And I'm just throwing what I think is a reasonable idea, but there's this nagging feeling I've got inside that goes "how can you be so sure no one's thought about it before? Maybe there's something more pertinent and basic that stops them from doing just that?"

  • That's supposed to be part of their job, right? Along with coordinating the dev team's efforts: who works on which, which aspects of the project is to be prioritized, which bugs are to be fixed ASAP; and other things that doesn't come to mind at the moment.

    But what I am actually imagining when I made that reply is on the other side of the "business-dev" divide. I'm actually thinking of someone who's leading the QA team? I guess? I don't even have any idea how it all works out on large corporate software projects.