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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)MA
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2,053
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2 yr. ago

  • Read the article before commenting.

    The literal entire thesis is that AI should maintain developer headcounts and just let them be more productive, not reduce headcount in favour of AI.

    The irony is that you're putting in less effort and critical thought into your comment than an AI would.

  • I told my work that I will not be travelling to the US under any circumstances until there's no risk of me being detained in an ICE prison.

    Realistically I will not be travelling there for any reason for years to decades at this point. America as a country needs to go fuck itself for a while so it can really learn the lesson of how productive that is.

  • The fact that AutoCAD needs tutorials like this is a bit of a UX smell for AutoCAD itself...

    But regardless, to echo someone else, I would suggest aiming at corporations. On a personal level, I would just use YouTube videos for free, and quite frankly would invest my time in learning something open source like Blender rather than something closed like AutoCAD or Fusion.

  • 100%.

    Gamers act like Gabe Newell is a god, when he's just a billionaire that charged them more than he needed to, like all the others.

    Epis using Fortnite money to break up Apple and Google's app store monopplies an objectively good ded

  • Honestly, the author of this article, Arwa Mahdawi, is hands down the worst columnist at the Guardian.

    She's an internet reporter who thinks she's reporting news when she's just regurgitating the most surface level takes from bluesky and reddit.

  • I started my programming career teaching myself to script and code to write tools to automate large aspect of my electrical engineering job. Eventually I hit the point, where my tools were getting huge and complicated and I realized that my professional software skills were lacking and I couldn't just keep producing this untested spaghetti code and hope to actually get things done in manageable way.

    I then left for the world of professional software engineering, and in the time since, I've seen two companies that actually build software properly, and three companies producing worse code with worse practices than my self taught code from years ago.

    Quite frankly the world of software development is downright embarassing to work in at times. I don't think we necessarily need to gatekeep software development with engineering degrees, but I do think that all developers should be required to take engineering ethics courses to understand their own responsibilities to push back and say no, this is not done and shippable until it's properly built and documented.

  • I know what you mean, but I get the impression that you and OP are using hate with different levels of intensity and specificity.

    This didn't feel to me like the 'oh I hate Joffrey and can't not-see him when I see Jack Gleeson' type of "hate".

  • Honestly, I kind of hate these memes for this reason, I emphasize deeply with his emotional state, which is why I know I would hate being photographed every time I feel like that. Just let the man just live his life.

  • If you "hate" a random actor, then that's kind of a you problem, and you should probably consider therapy, or at the very least, spend less time online.

    He's never done anything to harm you, he's just lived his life. He may not be a perfect person but no one is.

  • Valve literally hosts petabytes of game data and allows any user to download them at any time. That's not nothing, data storage is

    No, it's really not. Azure and AWS storage is dirt cheap, especially if it's cold storage and you can have a second or two delay when retrieving the file. If it was expensive, they wouldn't be the most profitable tech company per employee.

    Steam has so many backend features that allow devs to skip so many networking steps that can otherwise be a huge nightmare.

    No, it doesn't. It provides a small handful of APIs around friends and matchmaking, which Xbox and Epic also provide for half the fees, in addition to the generic Azure and AWS versions.

    Not sure why you think they are literally just a webpage that has a purchase button next to a game.

    I'm a software engineer whos built both an app store and 3d rendering engines. I know exactly how little work it took Valve to build Steam and how much work it took Epic to build Unreal.

    They are not remotely comparable. Gamers are just lemmings who love Valve cause everyone loves Valve and talks about Valve, when in reality Valve has overcharged and ripped them off for decades.

  • No, the number one cause is not building efficient high density transportation networks.

    If you build efficient high density transportation networks like streetcars and subways, then people plan their lives around taking those forms of transportation, and thus will gravitate towards living near the stops and you naturally end up densifying housing around your network.

    Endless suburban sprawl is caused by only building road networks so everyone plans their lives and housing around owning and using cars.

    And at a fundamental level, corporations building out and then operating high density towers, is not building out a pleasant future to live in, it's building out a cyberpunk dystopia where the municipality expands vertically but cedes control of that expansion to exploitative corporations.

    Canada has the existing space in our cities and towns and should be focused on turning more communities into Toronto's relatively dense 'streetcar suburbs', where you have a mix of lots of townhomes, semi-detached housing, and short apartment buildings, where people can for the most part actually fully own their property and building, while still supporting a relatively high density of housing. But we need to build out actual streetcar networks in cities other than Toronto for that to happen.

  • for building most of those games

    providing an engine does not build the game.

    Well good thing I said "most" of a game. Go ahead and write your game logic and then tell me how you get it to render graphics on a screen without any engine code.

    Valve has recieved 30% for doing fuck all. Why are you so adamantly defending them?

    I'm not defending valve, I'm attacking epic

    Yeah, in the context of a discussion about whether or not Valve is overcharging customers.

    Jesus Christ, keep up.

  • If you're building a game, and you build it on Unreal engine, so it's handling literally all of the rendering, development tooling, animation engine, game logic engine, etc. etc. you'll pay Epic a smaller percentage than you'll pay Valve for hosting your exe file in cloud storage with some reviews and comments.

    Think 5% vs 30%.

  • Prior to that I had struggled with the concept of if there is a being that could have created all of existence, us as human beings would be like a flea trying to comprehend the lunar landing. And if a being of that caliber exist I cannot fathom that it would care whether or not you touched yourself at night. Or who you were in the bed with.

    The more we learn about both the universe at large, and the history of our own species and planet, the more that seems true.

    Human civilization as we conceive it (creating settlements and agriculture) has only existed for like 10k years.

    Human beings as we conceive them have existed for like 300k- 400k years before that ☝️.

    The first human-like creatures (Habilis), existed for 1600k years before that ☝️.

    There was 66000k years of creatures just existing and adapting and competing and evolving from the point of the dinosaurs being extinct until the point of Habilis ☝️.

    And to get to the point of the dinosaurs being extinct, it took 3700000k of life evolving on earth ☝️.

    Those numbers are truly mind numbingly, staggeringly huge. Human civilization has existed for 10k, and we're talking about a process that took 3,700,000k of random chance to get to that. The idea that God cares about what you jerk off to is wild.

  • Given that they offer half the fees of Valve, it's more like 'we don't want to keep having to pay Valve 30% of our entire Revenue on every game we want to sell when we can make a profit running a store that charged half as much.