If the theme song were magically, retroactively changed to Archer’s Theme, the show would automatically be considered twice as good with no other changes.
Yeah… How many “ghost devs” don’t produce much code because they area stuck in meeting after meeting that they don’t need to be in just in case “someone has a tech question”?
I would also add HP Probooks and Elitebooks, which are HP’s business lines, to that list. I have had good experiences with those on a variety of Linux distros.
Personally, none. But my home machines all run Linux and my work machine is still on 23H2. But I’ve read a few stories about wider-spread-than-normal issues with the update.
My personal experience has been that it’s games from the post-DOS era, especially PC games from the very late 90s and early 00s, that can be really tricky.
I’ve had better luck running games from that era from my GOG library via Lutris on Linux than Windows 10/11.
The ones that run in DOS Box are comparatively easy!
Yeah, I do all my development in WSL2 (Ubuntu) at work every day. I use VSCode on the Windows 11 host. It’s great!
Would I prefer to use Linux natively? Sure, but I also have to support some Windows-only legacy code and a D365 environment or two, so Windows makes sense.
I think that, in many cases, “what” and “why” are very similar to each other or are closely related.
I’ve had an experience like this on more than one occasion - I come into an established code base for the first time. I’m working on a new feature/refactor/bug fix. I am reading through a function that is relevant to me, scratching my head a bit, and thinking “I think I see what this function is doing, but why did they do it such a screwy way?” Often there are no comments to give me any clues.
In the past, I have foolishly changed the code, thinking that I knew better… But what often happens is that I soon discover why my predecessor did something that looked so weird to me. They weren’t stupid - there was a reason for it! And then I end up putting it back…
Point being, in a situation like that the “what” and the “why” are going to have a lot of overlap. So, personally, I try to write comments that highlight assumptions that won’t be obvious from reading the code, external constraints that matter but don’t actually show up in the code, and so on.
I am far from perfect at it and I probably don’t write enough comments. But when I do, I try to write comments that will be reminders to myself, or fill in gaps in context for some hypothetical new person. I try to avoid comments that literally explain the code unless it’s particularly (and unavoidably) complex.
“Why” comments make more sense as application complexity grows.
You also have to consider interaction of the code with other external systems - sometimes external APIs force you to write code in ways you might not otherwise and it’s good to leave a trail for others on your team (and your future self…) about what was going on there.
Whether you use Windows or Linux, the Windows key is the foundation of many useful keyboard shortcuts. You know, hold it down plus some other key.
Whatever your preferred OS, look them up! You may find a few you would like to start using.
But yeah, on my work computer which is a Windows machine, I often use it to open the start menu and start typing the name of the app I want to launch. It’s faster than clicking on an icon somewhere if your hands are already on the keyboard.
I use Aurora (the KDE version) as a software dev/ gaming machine. It’s great!