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magic_lobster_party @ magic_lobster_party @fedia.io
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402
Joined
11 mo. ago

  • TAOCP is a misleading title. It shouldn’t be computer programming. It should be computer science.

    For most people, programming is the engineering discipline. I think that’s a very different art form. Software engineers are rarely dealing with the type of problems TAOCP is concerned about.

  • Scope creep commonly happens when there’s no clearly defined scope or vision that keeps the scope in place. Star Citizen clearly suffers from this. It’s a space sim game where seemingly anything goes.

  • OO languages typically use garbage collector. The main purpose of the borrow checker is to resolve the ambiguity of who is responsible for deallocating the data.

    In GC languages, there’s usually no such ambiguity. The GC takes care of it.

  • Mainstream statically-typed OOP allows straightforward backwards compatible evolution of types, while keeping them easy to compose. I consider this to be one of the killer features of mainstream statically-typed OOP, and I believe it is an essential feature for programming with many people, over long periods of time.

    I 100% agree with this. The strength of OOP comes with maintaining large programs over a long time. Usually with ever changing requirements.

    This is something that’s difficult to demonstrate with small toy examples, which gives OOP languages an unfair disadvantage. Yeah, it might be slower. Yeah, there might be more boilerplate to write. But how does the alternative solutions compare with regards to maintainability?

    The main problem with OOP is that maintainability doesn’t necessarily come naturally. It requires lots of experience and discipline to get it right. It’s easy to paint yourself in the corner if you don’t know what you’re doing.

  • Even when computers did improve and became able to handle Vista people weren’t willing to change their minds about it. Windows 7 had a 1GB memory requirement. Why didn’t more people use Vista right before the Windows 7 launch?

  • Vista shows how important the initial reputation is. Everybody had made up their mind to hate it, even if the hate wasn’t fully justified. There wasn’t much Microsoft could do about it, other than releasing Windows 7.

    Windows 8 on the other hand was genuinely bad.

  • I’ve always found it unrealistic how villains in fiction can refer themselves as dark, and still get a significant amount of followers. Like, isn’t it obvious you’re all on the evil side?

    Well turns out reality is weirder than fiction.

  • What a legend!

    A few years ago it was sensational when someone managed to clear a few levels in max speed. Now all max speed levels have been beaten.

    What’s next for NES Tetris? Feels like it’s more of an endurance game now.

  • It was the last Windows version that felt it was primarily made for desktop use.

    Windows 8 tried to be a hybrid between mobile operating system, and Windows 10 and onward feels more like an advertising platform for Office 365 and Microsoft’s AI services.