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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)LU
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2 yr. ago

  • I didn't have any consoles, so couldn't play a lot of those games. But on PC (and on 8-bit computer before that), I played hundreds of games. There were no copyright laws in my country when I was a kid and my dad got everything he could get his hands on. In the 8-bit era he collected over 40 cassette tapes (8-10 games on each). Then when we got the PC there were boxes and boxes of floppy disks (I remember Need for Speed was on over 30 disks). Then CDs came out and I remember one CD that had 200 games on it. And as my dad collected, I tried every single one of them.

    That just goes to show the sheer amount of quality gaming that there was.

    I made that top 10 list years ago from some silly Facebook game that was going around at the time. The hardest part was picking just 10. My initial list had about 70 games on it.

  • Add one more here. Some of the greatest games came out in that period.

    I made before a list of the top 10 games that impacted me the most and a large part are from that period. In no particular order:

    • Worms (particularly Worms World Party)
    • The Settlers II
    • Master of Orion II
    • Heroes of Might and Magic (particularly the first 3)
    • Phantasmagoria
    • WWF WrestleMania
    • Little Big Adventure
    • Monkey Island (especially 1-3)
    • Dizzy (all games in the series)
    • Jet Set Willy
  • I'm curious though, why callt that the earliest? Going by the dictionary definition of a novel (A fictitious tale or narrative, longer than a short story, having some degree of complexity and development of characters; it is usually organized as a time sequence of events, and is commonly intended to exhibit the operation of the passions, and often of love), there are several ancient works that I'd think would fall into that category (or do epic poems not count?). I just checked Wikipedia and I see there's a whole article on Ancient Greek novels.

  • The Tale of Gengi is for 11th century CE, not BCE.

    I'm pretty sure this tablet is fake, but I do remember how similar people in those times were to us when I read the translated tablets from that period. One that I remember most was talking about a parent who tried to bribe a teacher to give his son better grades.

  • The way I recall it seeing thing unfold and not really following the political stuff at the time:

    CDC said that cloth masks don't stop viruses. You need a medical mask for that, but please don't use those because hospitals need them. That was all true.

    In other countries, notably South Korea, almost everyone wore masks, and the numbers showed their effectiveness.

    So CDC realized that indeed, if everyone wears one, it greatly reduces transmission of the virus. It doesn't have to be perfect to be efficient.

  • Textures and audio were always the largest part of a game. And the installation process of a game was mostly decompressing those. What changed in recent years is not as much an increase of the overall size of these assets, but less incentive to compress them in the first place. Most buyers have enough bandwidth to be able to download uncompressed assets and start playing right away instead of having to wait for a long installation step after the download is finished.

  • there where DVDs and and CDs had a perfect balance between storage and read speed

    90% of the games didn't need that much storage. As someone growing up in a country with no copyright laws at the time, I was used to 100-200 games on a single CD. Then my dad got an official copy of MK Trilogy and I remember thinking how wasteful it was to use an entire CD for one game (you could physically see on the surface of the CD how much data was recorded on it, and it was mostly unused space).

    Then there was the rare game that used not only the entire storage, but needed multiple CDs for the whole thing (e.g. Phantasmagoria).

    We could go back to games coming on flash media, which switch does still do

    Switch games get online updates too though. They're not much different from other platform games in that regard.

    The overall issue being discussed is not physical media vs downloading games. It's the fact that the games you get are not a final playable version, but still need additional downloads to make them playable (zero-day patches are a norm these days).

  • I was going to say. That was just common practice in my native country. We did use the most common brand names sometimes, but even then we used them interchangeably (if we asked for Nurofen we really meant ibuprofen and didn't care if we got another brand; like asking for a kleenex)