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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)LK
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8 mo. ago

  • I’m not entirely optimistic about this ruling, but we’ll see.

    Apple had no reason NOT to give refunds and then use their weight to claw it back from the app developer.

    Greed.

    But what happens when not-too-legit apps use non-AppStore external sites to unlock features in an app?

    I suppose we will see what happens. That's a very slippery slope though, full of FUD, and is the same logic that Apple, Microsoft, and others try to use to keep users locked into their walled gardens.

    In a perfect world it’s cheap and easy and reliable.

    But it can also be a scammy shop that lures you into expensive subscriptions with no easy way to cancel them (eg. gym membership) and what happens when Little Timmy spends $9000 for Nlartbux in a mobile game’s external store?

    Could be. Multiple alternative markets exist for Android already though, and some shops are scammy as fuck. Google has already put protections in place to prevent sideloading potentially harmful apps (including alternative markets), but the savvy user who knows how to bypass those restrictions should* know how to spot scammy shit.

    Could go either way 🤷🏻‍♂️

    "For your security" was never about security.

  • Every company who takes a cut from in-app purchases, be it subscriptions or DLC, should be kneecapped by this ruling.

    It's one thing for the hosting marketplace (App Store, Steam, Play Store, etc) to take a cut from the initial purchase of a game/app. But it's a whole other issue for that initial marketplace to keep reaching further into the dev's pockets and take a cut from in-app purchases unrelated to where it was originally obtained.

  • Is that what you’re referring to?

    Yes (I thought it was more, but w/e). I'll admit, I don't know a whole lot about development and everything that it entails, but nuance is key here. Say what you will about Proton, but this ruling just set a precedent that a company hosting an app/game download cannot take a cut from purchases completed within said app/game. That affects everyone.

    I'm just looking at this from a bigger picture perspective. Apple has more than enough money already, and frankly there are far too many companies like this who need to be cut back down.

  • Good. If I download an app with the intent to pay a content creator who uses that app to post content, I don't see why my choice of app store should have any bearing on how much of that money goes to the content creator, nor why the company who hosts that app on their store should get any income from said internal payments whatsoever.

    Patreon (and everyone else) already pays Apple to simply host the app in their store. Apple is double-dipping by doing this and throwing an absolute fit comparable to that of a toddler who was just told "no".

  • I'm running Pi-hole and Pi-VPN on a Zero W (using a Geekworm case w/RJ45). It's not very taxing at all.

    I also run two other Pi-hole instances in my server cluster (one in Docker and one in an LXC container). Mostly just for uptime reasons, so I can take any one of them down at any time to perform maintenance and/or upgrade.

  • For what I do? It would be perfectly fine. Maybe not for AAA games, but for regular shit at ~40fps and 1080p, it would be perfectly fine.

    Gotta remember that some of us are reaching 40 years old, with kids, and don't really give a shit about maxing out the 1% lows.