maybe it's reflective of the personality of the player. i can never get to bed at a reasonable hour and i've heard a theory that some people have that problem because the mind thinks that the sooner the next day begins the less time they have to themselves.
understandable, it took me a few times for it to click. i have the same problem with games that count days; i can't get myself to finish disco elysium or blue prince because the counter going up makes me think i will run out of time, even though you never do.
i've got a problem with what ESR calls open source.
like, the fact that free software is inherently political has been explored elsewhere in the thread, but the term "open source" was started by people who wanted to distance themselves from the free software movement due to them disliking that it was anti-commercial. the open source movement wanted more companies to adopt their code, in contrast to the GNU people trying to stop their work being absorbed into the old big iron.
oh also, a less popular one: Wandersong! non-violent adventure platformer about a bard who wants to make the world a better place. a beautiful, mostly linear story in a colorful world. very easy to get sucked into.
i mean the main problem for most spacecraft, even unmanned ones, is cooling. not because of internal heat generation, but because there's nothing blocking solar radiation from hitting them and nothing around them to convect that heat away.
i feel like you missed the time between 1990 and 2005 when american libertarians caused a schism in the free software movement by popularising open source.
yeh but he skips the liqueur too