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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)LE
Posts
5
Comments
199
Joined
2 yr. ago

  • Yes, and I have no problem with it at all. I guess, because instead of presenting grades in ABC, it uses ranking that's less judgemental instead, which is also different based on play style also.

    Games that I keep retrying to achieve a better grade or even add an extra challenge myself are Splinter Cells and Metal gear solid.

  • I'm glad you have fun. If I were younger, I may still enjoy this. Now, I don't even care about achievements. It's funny that the latest game that I have the problem with is Hi-Fi Rush.

    I love characters and would like to continue with the story, but thinking of grading pushed me off, while grading in Hitman doesn't push me off somehow.

    I guess it's because I'm bad with tempo and feel that I keep getting B or lower.

    So glad that Sekiro doesn't have a grading.

  • I'm still playing Lies of P. 26 hours into the first playthrough Not sure if I will finish it though. I felt more frustrated towards LoP than when I played FromSoft's games.

    I hate that it uses multi-phase bosses so much, yet these phases tend to have nothing related to the earlier phase.

  • I'm playing Lies of P. It's a good soul like game, but felt like the dev took some wrong lessons from FS.

    I'm really frustrated that the distance that I have to travel to retry each boss is so far. It's like playing DS1 with some flaws that FS grew out of.

  • I just finished the 2nd boss. This game feel funny to me. I played Soul Like with parrying consecutively (Sekiro , Wo Long, Jedi Survivor), so my instinct is to parry, but not seeing stagger bar and hearing people calling it Blood Bourne cause me to try to dodge primarily instead. Hey, it got me this far.

    I will try playing it with parrying and see if it make my life easier. Those damn charging enemy with their multi hit drill require parrying on every tick. I'm not gonna Daigo that shit lol.

    I think this game need Hanbei to teach the player basic. Those punching bags are so useless.

  • So, this game expected you to parry instead of dodging?

    I've been playing it wrong lol. I see people keep calling it BB and I tried dodging primarily and it's so clunky.

    Sekiro is my favorite Fromsoft.

    The reward for parrying isn't as satisfied as Sekiro, though. The damn staggering window is so short.