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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)KN
Posts
69
Comments
309
Joined
2 yr. ago

  • Metal Gear Solid is one of my favorite games of all time, followed closely by 2 and 3. It really is an incredibly timeless piece of art in my opinion, just filled to the brim with incredible moments.

  • Thank you for taking the time to respond. With siphoning money, I mean not giving actual value in return. The NFT market was a clear example of this: get some hype going, sell the promise of great gains on your investment, once the ball gets rolling make sure you're out before they realise it's actually worth nothing. In the end, some smart and cunning people sucked a lot of money from often poor and misinformed small investors.

    I think I have an inherent idea of value, as in: the value it has in a human life and the amount of effort needed to produce it. This has become very detached from economical value, as there you can have speculation, pumping value and all that other crap. I think that's what frustrates me about the current financial climate: I just want to be able to pay the people who helped produce the product I buy fairly with respect to how much time and work they put it. Currently however, so much money is being transferred to people "just for having money". The idea that money in and of itself can make more money is such a horrible perversion of the original idea of trade...

  • Your last paragraph is not how money should work at all. Money should represent value that ideally doesn't change, so that the money I receive for selling a can is worth a can, not a Lambo an not a grain of sand. What your describing is closer to speculation and pyramid schemes (NFTs for example).

    Either try and explain to me how BTC could be an ideal currency that fixes the problems in existing currency, or try to explain me how it's really cool as an investment thing to siphon money from others, but don't try and do both at the same time.

  • I fucking love where this went, as I was thinking the exact same responses while reading this thread! Love it when a question about gender results in fundamental ideas surrounding mathematics and the nature of reality.

  • I am a bit unsure about LEGO these days. Prices are going up quite severely while the quality of the pieces (mold marks) seems to be going down. At the moment it's not yet a problem, but it could be that these are the first signs of a degrading quality. But I also believe that LEGO customers are quite picky, so hopefully the company will change their approach if the criticisms become to wide spread.

    I really hope so, because LEGO is one of my favorite things in life!

  • Age of empires II is one of my first experiences as a child playing games. I used to play it on a computer in the back of my mother's pharmacy. A friend of mine was a huge fan, but I truly sucked at it.

    Later I bought Lord of the Rings: the Battle for Middle Earth II, and to this date this is the only RTS that I actually enjoy playing a lot (I later also played the first one which is also amazing).

    Still, I played Age of Empires II a lot, mostly the tutorial levels and the early missions of Jeanne d'Arc. I think the micromanaging and constantly having to do multiple things at once (like constantly making new units, etc.) were to much for me (and it still is). Still, a classic in gaming history and a part of my childhood!

  • I am a late fan of this series. I used to have a Gameboy color as my first gaming device, but never actually sat down to play a Mario game fully until Super Mario Odyssey on the Switch. I really liked it, but it wasn't a 10/10 for me like for other people.

    For me the unexpected match came in the form of Super Mario 3D World. Something about the simplicity of the level design (short levels with 3 collectibles each) combined with the amazing coop make this an all time favorite game of mine. I also adore the music and general tone and creativity. It really had an almost therapeutic effect on me, I've seen more immediate effect on my mood than any of the anti depressants I've tried :D.

    I have Wonder but it's a bit to strange at times for my tastes (even though it is incredibly creative it isn't as relaxing as 3D World was for me)

  • It's been a while, but here is another "Let's discuss" post! I hope everybody is doing fine and these posts are still appreciated :).

    I haven't played this myself, but I know so many people who are extremely passionate about it that it felt like a good candidate! Looking forward to all of your musings!

  • I think the issue is not wether it's sentient or not, it's how much agency you give it to control stuff.

    Even before the AI craze this was an issue. Imagine if you were to create an automatic turret that kills living beings on sight, you would have to make sure you add a kill switch or you yourself wouldn't be able to turn it off anymore without getting shot.

    The scary part is that the more complex and adaptive these systems become, the more difficult it can be to stop them once they are in autonomous mode. I think large language models are just another step in that complexity.

    An atomic bomb doesn't pass a Turing test, but it's a fucking scary thing nonetheless.