I felt that Starfield was good with the potential to be great (with enough added content, which they haven't done yet, but here's hoping).
The Outer Worlds, on the other hand, feels like it pretty much reached its limit. It's a better game vanilla, since it has more content and far less empty space, but I don't think that there's any more they could really have done with it. Not quite great, but definitely worth playing.
And the "Fallout in space" line references the overall vibe of TOW, with '50s-'60s style culture and advertising. Starfield has Fallout's mechanics, but it's more of a Star Trek or Firefly aesthetic, depending on where you are.
Note: this is only the best argument they have right now because politicians will never be persuaded by people bringing up Palantir's war crimes and will openly defy any constituents who are persuaded.
If you use LLMs like they should be, i.e. as autocomplete, they're helpful. Classic autocomplete can't see me type "import" and correctly guess that I want to import a file that I just created, but Copilot can. You shouldn't expect it to understand code, but it can type more quickly than you and plug the right things in more often than not.
Copilot does a good job of typing out things like imports that should really be loops but can't be. Sure, I could easily write a Python or Bash script to do it, but that would take 5-10 minutes and just pressing Tab 20 times takes a lot less. I just have to read each line to make sure it didn't hallucinate any files that I don't actually have.
Or were using a product with management that wanted in. A handful of video games were negatively impacted, so their players were at least inconvenienced.
They'd get a hell of a lot less than a sip. I assume that nothing happens until you have a complete sip, since it seems to be instantaneous (the bottle in the foreground has cartoon "pop" lines).
Apartments are by definition rented. If they're individually owned, they're condominiums.