Likely what is happening is that the game is probing audio devices and triggering the mic on your headphones to get picked up. This switches them into the "headset" profile which has awful audio quality. I don't know why the UI isn't showing that, make sure you are checking while the game is running and the audio sounds bad.
If you want your headphone mic to work there is not much choice. There isn't a standard bluetooth profile with good audio and mic. If you never want to use your headphone mic you can probably configure some advanced settings in your audio manager (probably PulseAudio or PipeWire).
These are all good points. This is why it is important to match your recommendations to the person. For example if I know they have Chrome and a Google account I might just recommend using that. Yes, it isn't end-to-end encrypted and Google isn't great for privacy but at least they are already managing logins over all of their devices.
In many cases perfect is the enemy of better. I would rather them use any password manager and unique passwords (even "a text file on their desktop") than them sticking to one password anywhere because other solutions are too complicated.
It depends on your threat model. It does mostly reduce the benefit from 2FA, but you are probably still very safe if you use a random password per site. I mostly use 2FA when forced (other than a few high-value accounts) so I don't worry about it. For most people having a random password which is auto-filled so that you don't type it into the wrong site is more than sufficient to keep themselves secure.
These are real issues however they are pretty easy to mitigate, and I would say that the upsides of a password manager far outweigh the downsides.
Make sure that you are regularly typing your master password for the first bit. After that you'll never forget it. You can also help them out by saving a copy of their master password for them at least until they are sure they have memorized it. There are also password managers where you can recovery your account as long as you have the keys cached on at least one device.
This is far, far outweighed by the risk of password reuse. This is because when a single one of the sites you use gets hacked then people will take that credential list and try it on every other site. So with a password manager there is just one target, without it is one of hundreds of sites where you reused your password. Many password managers also have end-to-end encryption so without your password the sync service can't be hacked (as it doesn't have access to your passwords).
The idea is that by making it free to individuals they build up market familiarity and expectation. Free personal use is just marketing for the paid product. Then they can turn to businesses and convince them that they should offer their system as a service and charge them for it.
The closest alternative is probably Plus Codes. They are driven by Google but are free to use for everything with a pretty plain and simple Terms of Use.
Instead of words they use an alphanumeric encoding. The main downside is that this can be less memorable but the upside is that it works for users of all languages and you can shorten the codes by using a Country or City reference as well as control the precision.
The best option is probably using a geo: URL. This should open in all devices in their favourite mapping application. Example. If you want to link to a specific store or similar beyond just a location you can add a "query" which some apps will use to highlight that. Example.
Another decent option is Plus Codes. These are a bit shorter and easier to manage but lack a URL format as far as I can tell. MJ75+P3 Toronto, Ontario.
You can also just link to an alternative service such as Open Street Maps. This avoids Google but still imposes a particular service on others.
Yeah, this is basically my line. If I intentionally subscribed I will be sure to unsubscribe properly once (maybe twice). But if it was unsolicited then it will be marked as spam.
Probably not. Google Ads explicitly allows mismatch between displayed domain and actual domain. This is literally a supported configuration with no tricks.
The link you sent gives me a "Redirect Notice" interstitial that mitigates this attack greatly.
Allowing showing different domains than the actual click target is wildly reckless and should be punishable.
"Oh but our poor advertisers want to use click tracking and it is too hard to set up on their main domain". Oh boo hoo, I'm sure if it is important to them they will figure it out.
everyone knows that writing assembly is a fool's errand
I think this is misrepresenting the advice. I would argue the following:
Writing your whole program in assembly typically won't result in faster code than C or Rust. This is because well-written, readable, maintainable assembly will usually be slower than what a compiler produces. Even if you try to be fairly clever the compiler will almost always do a better job unless you are taking the time to carefully profile every line that you write.
The compiler will evolve over time, your hand-written assembly will not. So even if your assembly is faster initially you will need to revisit it as hardware evolves.
Obviously you will need different assembly for every instruction set.
I don't think anyone ever said "don't try to optimize small sections of code you won't beat the compiler". Of course you can beat the compiler. But it will require significant upfront and maintenance cost to beat the compiler over time. That cost isn't worth it for 99.9% of code. But when applied judiciously it can be used for improvements where it matters.
The conclusion should be start by writing everything in a high level language. Then optimize your algorithms and eliminate performance bugs. Then once you have eliminated the low-hanging fruit consider spending the time to profile and optimize your hottest code in assembly.
I regularly consider doing this. Obviously it is great from a privacy perspective. But I hate dealing with cash, especially change. With cards I just have one thing in my wallet and it just works forever. My bank account is automatically charged at the end of the month. With cash I need to keep refilling my wallet and carry around annoying change.
I would love to have something digital but also private (like Monero). But so far I have been picking convenience over privacy.
This is sort of a scam though. Credit cards give rewards, but then charge the business for the processing fees. So the business needs to raise prices to cover the fees. So really no one is getting that 2% except for the card network. And if you don't use a card you lose 2%.
It is basically a protection racket. "It would be a shame if you didn't use our credit card and had to pay 2% more everywhere"
Yes, I know it is complicated. Handling cash also costs non-trivial amounts. I know that the EU has limits on fees (and that is why basically no credit cards have rewards there). I also know that some businesses see the fee as more of a marketing costs because higher spenders tend to use cards and people tend to spend more on cards.
Yeah, the nice thing about per-app is that you can configure it for each app separately. But I'll be honest that isn't something that I regularly do. If I am voice chatting with friends that will usually be a superset of what I want to send to a game's voice chat.
Likely what is happening is that the game is probing audio devices and triggering the mic on your headphones to get picked up. This switches them into the "headset" profile which has awful audio quality. I don't know why the UI isn't showing that, make sure you are checking while the game is running and the audio sounds bad.
If you want your headphone mic to work there is not much choice. There isn't a standard bluetooth profile with good audio and mic. If you never want to use your headphone mic you can probably configure some advanced settings in your audio manager (probably PulseAudio or PipeWire).