Skip Navigation

InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)KM
Posts
1
Comments
115
Joined
2 yr. ago

  • That's the trick, all banks suck. Some just hide it a while to draw people in. I'm with ING and haven't had any issues since I'm too poor to need internation atm rebates or max savings interest fee, but that doesn't mean I'm happy about it. I wish we didn't live in a system where we are mandated to use private, for profit institutions to store our own money that we earn.

  • The web browser works fine for me, and then I don't have a other app on my phone. I've tried a bunch of different apps, Jerboa, Liftoff, Wefwef/voyager, and connect, and I keep coming back to just viewing it in browser. Haven't tried Sync because the idea of wilfully putting ads into a thing that doesn't have them is disgusting to me.

  • As LiquorFan said, a weapon skill of below 30 is probably a good sign not to use that weapon. I also don't think that efficient leveling is really that important in a totally offline game, and would rather set a character up for roleplay or fun purposes, but I understand that for some people the fun is in the efficiency, which is fair.

    Really I just think that Morrowind is a better game in terms of the roleplaying and world, and the mechanics are either better, no worse, or just different to the later games. The magic system is clunky though, but the ability to craft spells and enchantments beyond what you could in the other two makes up for it.

    Not every game needs to be for every person though, and I will admit game design has changed since Morrowind came out. I still think it's superior, but I can see that some people will not want to play it as it is. I would rather no remake than one with oblivion/Skyrim mechanics, then if people are interested they can check out openMW.

  • Interesting, I'll have to check out Skyrim Requiem. I do think dice rolls are a perfectly valid way of representing character skill though. I'm fine with my characters missing in other games when it appears strange, so I'm fine with its implementation in Morrowind.

  • Another thing was all quest information was written in your journal, so you could open the journal to see what directions were given as you are trying to follow them. If you lost your way you could go back to the start and try again. I feel it is a much bigger gain in immersion as you are using in universe items and landmarks to find your way.

    The first Redoran quest is a good and bad example of this. They give you directions from a specific spot, as in go up this path this way, turn here, then head in this direction. Really cool for immersion, but the path texture on one of the paths was done really weirdly, and from memory it didn't show on the map correctly, so it led to missing the turn a few times. If a remake could fix that sort of issue while retaining the good aspect I think a lot of people would realise how much quest markers suck.

  • Gross, I was reading through this thread thinking about checking Sync out, but the idea of wilfully adding ads is so disgusting to me. The browser works well for me anyway, I don't think I'll end up getting an app unless it does something outstanding.

  • Both. Because of Morrowind I was extremely excited for Oblivion when I was younger, it was the first game I followed development for. I enjoyed it but the uglyness, level scaling, clunky combat which reduced the impact of character stats, walled towns, a shitty imperial city, and a more generic fantasy setting really makes it not as good as Morrowind.

    I was also ridiculously excited for Skyrim since I mainly played Nords and wanted to explore their land. I loved Bloodmoon in Morrowind so it should have been great to have a full game with a similar setting. The shallow guilds and almost near complete removal of character creation and meaningful stats really disappointed me, although the setting is much better than Oblivion and it actually looks fairly nice.

    Skyrim is much better than Oblivion, Morrowind beats Skyrim for me due to depth and meaningful character creation and attributes.

  • Maybe Oblivion will be the new Skyrim and re-release for the next five or six years until Elder Scrolls 6. I've seen a worrying amount of revisionism on Lemmy about how Oblivion is actually the best of the games, which is wrong. Morrowind is by far the best and deserves, but also does not require, a remake.

    I think a really cool and not going to happen thing would be for a new DLC for these older games, alongside official patches to make them work on modern rigs for new players.

  • But the dice rolls are what make the character stats more impactful, without them you could do a Skyrim and use whatever you pick up. They help simulate a more frenetic fighting than can be displayed within the game, with enemies dodging and parrying blows.

    That last sentence I kind of made up but it sounds good, and I like the dice rolls. Also the leveling is good, minus the incentive to never not jump for acrobatics strength buffs.

  • Nuance is for good countries like the USA, UK and Australia. With them you can say when they fall short of their ideals that they are trying. With evil countries like the USSR or China they don't deserve historical understanding or nuance so it's either perfect or terrible, clearly.

  • If you want somewhere that definitely isn't a liberal echo chamber there is always Lemmygrad. It's so much not a liberal echo chamber that a lot of liberal instances have them blocked. It's also awesome.

    I think you don't understand the term liberal properly though.