The 11-mile long, 600 lbs IMAX print of ‘OPPENHEIMER’
kbity @ kbity @kbin.social Posts 0Comments 61Joined 2 yr. ago

Depends on the film itself being used. You can get a pretty insane level of detail on the professional-grade stuff. It's how we're able to do 4K remasters of stuff from decades ago. Digital still has a fair bit to go before it can fully outshine analogue film.
Centralisation in this instance refers to control over the network and standard itself rather than control over what's posted on it. There's no single authority that can unilaterally change how every Fediverse instance and system works - for example, there isn't anyone who can decree that from now on Lemmy will no longer allow connections from Canada, or that nobody is allowed to post pictures of capybaras any more.
It's intended to prevent a /u/spez or Elon Musk situation where one asshole can bring down the entire ecosystem built around an API. Nothing stops anyone else from hosting their own instance if they dislike lemmy.world, whereas if you don't like Twitter, you can't just host your own copy of it.
The very fact that they work like mobile apps is a reason to dislike them, honestly. At least Flatpaks aren't total fucking crap like Snaps.
It's just Huffman, an Elon simp, deciding he wants IPO money and that the best way to make it is to blindly follow whatever Twitter does. Because, you know, Twitter's so hot and profitable right now.
OsmAnd actually works pretty well in my experience, at least in the UK. It's not always up to date or fully-detailed but it's far from useless and I appreciate that. It's my primary map program on my phone.
Damn, that does look a lot better.
I can definitely believe that. America's wartime production was incredibly well-standardised and every part was optimised to take as few man-hours as was feasible to produce. German production of everything from rifles to tanks to aircraft still involved a good amount of hand-fitting late into the war by contrast.
They really weren't, though.
Yeah, the Panzer III was better than a lot of the early-war British and French tanks, but that isn't really saying a whole lot and it didn't have any room left to grow after the long 50mm upgrade. It was arguably the best all-rounder tank in the world in 1939 with its torsion bar suspension and great ergonomics, and its chassis endured right to the end of the war in the form of derivatives like the StuG, but it wasn't exceptional in any way.
The Panzer IV became a pretty good medium tank around 1942-3, but by then the T-34 had overcome the worst of its early teething problems and received a less awful turret, and the M4 Sherman, which totally outmoded the Panzer IV was entering production. Plus it was still ultimately a 1930s design (if a rather forward-looking one) with crappy suspension.
The Tiger I was a pretty good heavy tank for 1942 but still, ultimately, just a heavy tank. It was never intended to be a mass-production vehicle making up the bulk of a fighting force. It was a specialised tool that did its job pretty well, not a battle-winning wunderwaffe.
The Panther was a 45-ton tank made out of parts designed for a 30-ton tank. Reasonably quick in a straight line, handled nicely when it worked, solid medium-calibre gun but it broke down frequently and was quite maintenance-intensive - this was less of a problem on the specialised Tiger I than on the Panther, a tank intended to replace the Panzer IV as the standard tank of the German army.
The Tiger II was frankly insanity. All the Tiger II really needed to be was a streamlined Tiger I with sloped armour, a longer gun and a redesigned turret. Instead, it became an immobile 70-ton brick that was never available where it was needed and was generally a total waste of resources. Let's not even talk about the Jagdtiger.
Sure, the Germans had some very effective guns - the L/70 and the 88s - but it's not like nobody else did. The British ended up with the very effective OQF 17-pounder, the Americans actually had the 76mm M1 and its derivatives pretty early on but didn't much use it because the 75mm was more than "good enough" until Panthers started appearing in large numbers, and the Soviets had their own very effective 85mm and 100mm guns.
The 128mm on the Jagdtiger was frankly absurd overkill considering the long 88 was already eminently capable of putting down the bulk of Allied armour at long ranges; the Jagdtiger really doesn't offer much advantage over a Jagdpanther in practical terms outside of hypothetically fighting Allied counters to the Jagdtiger like the Tortoise, IS-4 and the various American super-heavies (T28/T95, T29,30,34). At least the IS-2's 122mm cannon had the excuses of being an expedient use of surplus equipment and the larger shells being a better fit for infantry support since they could fit more HE filler.
Well, you're paying for all that performance, might as well get as much out of it as possible. God knows Snaps or Windows 11 can sometimes drag even the best hardware down to a crawl.
And yet they keep buying and killing their competition to try and funnel you into their godawful hellsite.
I can only imagine how thin the margins will be on laptops that are physically incapable of running their own operating system and basically don't qualify as general-purpose computers. The computer itself will be streamed to you over the internet and you'll just have an IPL that handles your keyboard and mouse, the display, the network connection and the encrypted memory buffer you use to send files to your cloud PC or receive them onto a Microsoft-authorised USB device for external transfer.
Will also be so much fun in 5-10 years when only enterprise customers are allowed the luxury of being sold a local version of Windows, so your whole laptop freezes up every time your connection is interrupted and trying to turn it on without an internet connection just takes you to a 404 page baked into the bootstrap ROM.
Thank God there's a less awful alternative frontend for Fandom. Absolute garbage website, unusable without an adblocker.
Because the last decade has shown the rather terrible consequences of private, proprietary and profit-driven networks like Twitter and Meta's various crap becoming de facto part of the common infrastructure of public life. A lot of public transit services publish service updates on Twitter. Most politicians have a Twitter presence. Many restaurants and small businesses don't even have websites anymore - just Facebook pages.
We want to stop exploitative for-profit entities from furthering their stranglehold on essential parts of everyday life. Nobody should be forced against their will to use crap like Facebook or Twitter, and that means advancing viable alternatives to those platforms that can fill the role they do in the internet era. If the "digital town square" idea is to live on, it should be as a commons like an actual town square, not a publicly-traded company or a billionaire's personal cult compound.
Bridge Commander's modding scene is something else. So many cool ships, graphics overhauls, and even mods that added new mechanics like saucer/multi-vector separation. Truly amazing how much you can mod that game, even if it does get pretty unstable.
And glad you could take advantage of the Steam sale to pick up Rise of Nations: Extended Edition!
It got mentioned a lot on /r/RedditAlternatiives and since its API is already up and running, there are a whole bunch of apps for it. With mobile apps being the thing that started the whole Reddit disaster, it makes sense that Lemmy would grow quicker than kbin which doesn't have mobile apps yet.
Rise of Nations. It's like Civilization but as a real-time strategy game and I really enjoy it. Microsoft actually released an updated edition in 2014 which was good of them but I basically never hear anyone actually talk about it which sucks because it's such a cool game. The single-player Conquer the World campaigns are also cool, and have some elements reminiscent of the classic Risk board game.
There's also Star Trek: Bridge Commander, which is often mentioned in discussions of "what Star Trek games were good?" but not much outside of that context. It strikes a perfect balance between having starship combat that really feels like you're commanding a ship with a lot of mass behind it and actually being fun and easy for an average person to pick up and play (which is where stuff like the X Universe games fall down). There are tons of "space fighter" games out there but I've never really seen anything that captures space capital ship combat as well as Bridge Commander.
The users Facebook deserves. Zuck can keep them, somehow I think we'll do just fine without these outrage-farming reactionaries.
The Sega Saturn did a lot worse than the PlayStation outside of Japan, even compared to the Nintendo 64 - only about 2 million Saturns are thought to have been sold in the United States. And over time the disc drives have been failing on them from age. Doesn't help that Sega stopped making Saturns back in early 1998, long before the Nintendo 64 (2002) and original PlayStation (2006) were discontinued.
Combine that with the ever-growing retro gaming hobby/bubble, and now a lot of the working ones are, by this point, in the hands of enthusiasts of the system who don't really intend to sell, or collectors who would want a lot of money for them.
For real, the world of Linux gaming owes a lot to Valve and to Proton's contributors. The last five years have taken gaming on Linux from a fiddly nightmare to, in many cases, performance as good as native. There has never been a better time to run Linux as your primary operating system.
IMAX 1570 film is equivalent to somewhere between 12K and 18K resolution, though as you say that's only going to matter on a really big display or if you're creating content for future VR headsets. As for frame rate, more than 24 FPS doesn't really seem popular in cinema - I remember that Hobbit film getting quite a negative reaction when it tried 48 FPS, and then there's the Soap Opera Effect. The colour characteristics of different kinds of film also appeal to some artistic filmmakers.
None of those points really justify the significantly more expensive and complicated workflow that comes with analogue film, mind. I do wish digital hadn't taken over so soon because a whole bunch of media is now stuck with 480p digital as the best it's realistically ever going to look barring AI upscaling, but I can't say I really blame the producers for making that decision because digital is far less of a pain in the ass.