Gone Home - when I finished the game I was legitimately sad that I couldn't spend more time with the people whose lives I got to know so intimately from their environments. And yes, they didn't feel like characters anymore, they felt like actual people. That's one of the highest praises I can give to a game's storytelling.
“John Steinbeck once said that socialism never took root in America because the poor see themselves not as an exploited proletariat but as temporarily embarrassed millionaires.”
― Ronald Wright, A Short History of Progress (source)
Thanks, that's interesting to hear! Can I ask what sort of graphic design she does?
My work primarily involves CMYK publications made in InDesign, using graphics made in Illustrator and Photoshop. So inter-operability and compatibility with professional CMYK printing are key for my needs.
Honestly nah, there are lots of other good options.
Unfortunately as someone who uses Adobe programs for work, the FLOSS alternatives are just not there yet :/ (especially considering how seamlessly Adobe programs work together)
Are boycotts really the best solution to stop this epidemic in gaming?
Consumer boycotts very very rarely work. I've never heard of a single successful video game boycott.
How can we best prevent these gambling grey markets and the gaming to gambling addiction pipeline?
Lobby for appropriate legislation with your government representatives. We could have legislation that forces companies to transparently show the chance of specific rewards, and even show the money you have to spend on average to get XY specific item. (I think there is already a law like this in the works in the EU?)
One of the major psychological tricks gambling games (including lootbox and gacha) employ is to obscure the true costs behind premium currencies. Once they are forced to remove this, and you are shown that yes, guaranteed acquisition of a single Genshin character will cost you ~300 USD, it might make you do a double-take before you pull out your bank card. (There are many more psychological dark patterns these developers employ, so it wouldn't be a single miracle solution, unless of course legislation altogether bans random chance rewards buyable with cash.)
No, all the current versions are reported various levels of broken :/ Generally they can't install, so you have to copy an installation from Windows, then there are some that don't load at all, some only load to splash screen, some do work after you patch their broken UI and manually copy some Windows DLL-s. So idk, you might get lucky with the specific program/version/feature combo you need, but it just sounds like a pain to me.
Thanks for this link, neat to see that Uncharted Waters Online apparently runs on Linux despite it's ridiculously strict anti-cheat. (To this day it's the only game I've played that had an issue with Process Explorer running in the background 🤦♂️)
Not OP, but for another data point: recently I did quite a bit of Linux-related research on the three Adobe apps I use (InDesign, Illustrator, Photoshop, in this order of prominence), and they are all reported as some level of broken via Wine and their Linux alternatives are missing important features and/or a pain in the arse to use :/
My Steam profile is apparently 30% platinum, 21% gold, 10% varying levels of broken, 39% unrated.
But Genshin Impact, one of my main games, doesn't even appear on ProtonDB, and as far as I heard you need a custom Linux launcher for it, that results in occasional banwaves, which I will not risk :/ (Edit: if ProtonDB only lists Steam games, that would explain why Genshin is missing.)
Sadly with Adobe and some of my online games not supporting Linux, I have to stick with Windows :/ I'll just try to disable all the telemetry and AI crap via O&O and group policies.
Gone Home - when I finished the game I was legitimately sad that I couldn't spend more time with the people whose lives I got to know so intimately from their environments. And yes, they didn't feel like characters anymore, they felt like actual people. That's one of the highest praises I can give to a game's storytelling.