The only thing "convoluted" about this whole announcement was pricing.
The price of the console
The price of the games
The price of their online services and upgrades...
All of that is gut-wrenching as Nintendo claws at its dedicated fans wallets.
Otherwise the features and games look amazing, i understand why people are willing to pay those prices.
Fingers crossed we luck out with easy jailbreaks and emulators like we did for the Switch 1.
I have one as well that sits docked next to my playstation, its the ideal way to game, if you dont mind dealing with a bit of challenge to get some classics running.
Edit: preserve for their customers, not preserve the data for themselves, they can still choose to vault content forever, then what good is it to anyone?
Theyre already doing it with all PS3 games, and you can only stream them.
This absolutely is not preservation of classic games, this is walling off and financially exploiting them as much as possible.
Nintendo is doing the exact same thing.
Imagine if these companies started forcing a subscription/forcing streaming of all new games? They wont right now because people would be outraged at not possessing their games(or at least their data).
Alas, we are all boiling frogs and 2013 Xbox is getting what they predicted... An all digital future where the consumer possesses nothing and pays more for it.
This is exactly where Sony is headed... Dont let the insulting trickle feed of 2 classic titles per month convince anyone otherwise.
Try to flatten the metal bead back into a 90 degree as best as you can(hammer with flat wood?) then shape with some Bondo or drywall mud, whatever looks good enough to you.
Once its painted again, you wont even notice if its not perfect.
Yeah i assume ubisoft thinks they can get some of that good will by embedding their drm straight into their games where the layfolk will notice it less.
Clearly it worked for the idiots who titled this article and reposted it.
So this is where minecraft having 2 pc versions (java and bedrock) gets complex.
It is very easy to find a custom or cracked launcher for java minecraft, and play it without also having to purchase minecraft on PC. You just have to source the game files for the version(i.e. 1.21) you want and play it with a cracked launcher.
When it comes to multiplayer... Java edition can operate its own server on Lan or the internet, and you can also setup a dedicated server on another machine that will let you and your friends play. This will work with purchased or cracked versions of mc java, assuming the game and server game version numbers match.
The whole reason Mojang/Microsoft made Bedrock was to allow them control over the community, and to make money.
This means they charge for skins, resource packs and servers(now known as Realms).
As far as i know, you cannot hose a Realm for free or with a crack.
There are programs that can convert bedrock saves to java saves, and vice versa... But the last time i used one it didnt work well.
The best option is to start a Java server, and use mods that allow bedrock players to join. That can be a pain too if they are on console.
This is why there is alot of disdain for the Bedrock version of mc...
The Cerebral Bore from Turok 3, Shadows of Oblivion.
Honestly the whole weapon set was super unique and fun for deathmatch. Too bad the recent remake excluded multiplayer entirely... I'm still very sour about it.
The only thing "convoluted" about this whole announcement was pricing. The price of the console The price of the games The price of their online services and upgrades...
All of that is gut-wrenching as Nintendo claws at its dedicated fans wallets.
Otherwise the features and games look amazing, i understand why people are willing to pay those prices.
Fingers crossed we luck out with easy jailbreaks and emulators like we did for the Switch 1.