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  • To be right wing is to be ruled by emotions. Humans are all emotional creatures, but for some people it reaches a point where emotion alone creates reality. Facts are there to be picked up or set aside to support feelings. When their guy eats ice cream it's because he's a man of the people. When your guy eats ice cream it's because he's a baby. Facts don't matter. It's feelings.

    And most of their feelings seem to be fear. Fear of loss. Fear of humiliation. You can show them stats and history demonstrating how, like, a diverse workforce leads to higher productivity and greater happiness, but that doesn't matter. They're not looking at facts. They're feeling feelings.

    Imagine trying to talk to someone who's drunk. That's the right wing, except all the time and they can't really sober up. Honestly, it sounds like hell.

  • Oh yeah. Cars are bad on like every metric.

    Socially they isolate people. You don't interact with anyone when you're driving except to get angry. The micro interactions you have on the train matter. Seeing people that aren't just like you, also annoyed that the train is delayed, or just having a nice time with their kids, matters. More than makes up for when other people are annoying.

    Economically they hurt. It's much harder to just pop into an interesting looking shop when you're cruising along at 40mph. All the space dedicated to parking could be used for other stuff- housing, commerce, communal space, whatever.

    They make spaces less safe. Other than the direct impact (no pun intended) of people getting hit by cars, or crashing into stuff, a space that has steady foot traffic is generally safer. If everyone was in their car instead, you'd probably be alone on foot with no one to help if something happened.

    They're bad for the environment. Air pollution, micro plastics, whatever.

    Drunk driving is way more dangerous than drunk "riding the train".

    The more non-car options are built out, the better it will be for people who need to drive for whatever reason.

    Cars culture is trash and if we ever escape from it, it's going to take years.

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  • Ed Zitron wrote a blog post I've been thinking about, where he said that a lot of decisions are made by "business idiots" now. People that don't really use or understand the product, and don't really understand the users or their needs. It's an interesting read, even though the guy is rather verbose: https://www.wheresyoured.at/the-era-of-the-business-idiot/

  • The other day I woke up to a bunch of text notifications from people, and my first thought was "Did it happen? Did someone shoot him??"

    No, it was a bunch of unrelated personal life stuff. But for one dreamy moment...

  • My old pandemic D&D group was the best. They cared about everything. But I remember specifically one time they arrived at a large party. I was describing the scene- large tables set with food, small groups of people mingling, and off in the corner you see a man talking to a woman, her back is against the wall and he's got his arm on the wall so he's kind of trapping her there. She looks uncomfortable.

    The players all beelined to those two to rescue the NPC from the guy. Oh, Pretty Paul. They hated him so much. Such a good villain. (Started as a riff on Handsome Jack, and it worked so well. One of the players wrote a song about how much they hated Paul)

  • I remember once my players spent like 15 minutes discussing how to get across a 10 foot long puddle of water in a cave.

    Eventually I had to remind them that 10' isn't that far, and you can RAW jump your strength score in feet with a running start. They didn't need to build a bridge or cut into the walls. They could also just go into the water, but I understand not wanting to submerge yourself in cave water when you don't know what's down there.

  • I think they said because she was a mutant, the clone lab won't work on her. All the other party members are humans.

    But like she's a mutant the whole time, and it only comes up when she plot-dies.

    (This is from memory, so I might be wrong.)

    It's a good game if you like old timey jrpgs. The dungeons are full on mazes.

  • Phantasy Star 2 has a named NPC die and it has a weird excuse why you can't revive her at the clone labs, even though you could just fine up to that point.

    Also when everyone else was like "omg no character has died in an RPG before" youth me was sitting there like "is phantasy star a joke to you?"