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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)JE
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114
Joined
2 yr. ago

  • Really? Sent but not received, I guess? It seems like near any other method has things to show that you've sent it, that the server has received it, that the other user(s) received it, that they read it...

    And images are... Well, very limited indeed. And costly, if we're talking MMS!

    To me, it's definitely not the best choice - but I'm not in the states.

  • I'm not quite the target for this, but I'd value the ability to take age-ID (which for me is always my driving license) on my phone in some way.

    I'll also say that I think you can get to Samsung wallet without unlocking your phone, though you need to authenticate to trigger payment, so it's possibly a way of not handing your unlocked device out.

    I'm always weirded out by folk handing over cards to be taken to machines in other areas, too.

    Edit: Huh, seems like there may already be a solution for me, [here] (https://www.postoffice.co.uk/identity/easyid).

  • The developer Bohemia Interactive found it crucial to promote the idea of player creation, something that was true for most of the golden era of early PC gaming.

    I can't agree more - so many high profile games and trends came from the ability for players to mod and map for things, going back to CS and further.

    That games with subscriptions etc are so much more locked down these days (for sort of fair reasons, if you agree with that model for monetising games - and not, if not) is pretty sad, and means that folk who may otherwise organically start mucking about with the ideas behind game development much earlier than otherwise.

    That said, stuff like unity is way more accessible than it used to be, but it's a whole other can of worms for various reasons.

    Looking back at community mapping competitions as late as TF2 (which didn't require mindbending detail, just an art style), it's sad that we're missing that these days - partly due to the increased detail, but also the ability to host your own server, mess with modding it, add new maps... And all in the name of (pessimistically) greater recurring revenue for shareholders.

    To sum it all up, ":(".

  • I just cannot figure out how downloading and installing a mod is somehow less engagement with this clearly dangerous pronoun selection compared to, I assume, not moving the menu from the default, creating your character, and getting on with the game?

    Does the pronoun selector come back to haunt you during later exploration? Is it the final boss?

    As an aside, I'm genuinely a bit worried about what terrible hellscape a site named "basedmods" which is only available on some kind of onion-or-web3 routing must be. (Jokingly, as I clearly can't resist knowing about it, does anyone have a Firefox add-on that will remove it from the websites I browse?)

  • For what it's worth, I think the £30 was a theoretical amount for the "everything video" service.

    But yeah, as a mashup enthusiast I'm resigned to the idea that it's never going to be well represented on streaming as a genre due to the concerns around licensing.

    PlexAmp and Plex (and a few other things, I guess) are my solution, but it still means that link sharing with friends is an awkward mess.

  • 13+ here, haven't gone to browse it since they announced the third party changes - despite, I think, my chosen app still working, I removed the shortcut from my home screen and it pretty much stopped me. Few days of awkward muscle memory tapping the area it used to be (embarrassing?)