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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)JA
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2 yr. ago

  • Some of the commands I use a lot for debugging containers, in case you go down that route:

    • docker run --rm -it --entrypoint bash <image_name>
    • This command let's you enter a docker image with bash so you can test commands and treat it like a temporary VM. Great way to see how the image is setup
    • docker exec -it <container_name>
    • This let's you enter a running container with bash. A great way to inspect why something might not be working or check mounted volumes, etc.
  • Once you know how to use docker/containerization it'll be the only way you want to deploy applications. Most popular applications will also have good guides on how to setup/config the container, but sometimes you'll need to read up on docker and Linux to figure things out.

  • I didn't know this one wasn't well received until just now. To me it's one of the few good 3D sonics. The plot, stage design, intersecting stories with varied play styles. All of that made it feel like playing in a full world.

    That being said, I'm hit or miss on sonic in general, so maybe I like it for not being a traditional sonic game.

  • Personally the movement mechanics and the tropical overworld were amazing in this game.

    While the water jetpack may seem like a gimmick, I thought it really changed the platforming in a good way.

    Additionally, I'm a sucker for a good overworld and the amount of things you can unlock or discover in delphino plaza turns it into its own sort of level.

    There is definitely some jank and padding (blue coins) in the game, but it holds up better than Mario 64 in my opinion (just due to the camera issues IN Mario 64).

  • Maybe?

    For C at least it doesn't have the actual words, so you need to know what the specific symbols are var = condition ? a : b. In that expression we don't know what a or b are in regards to the condition.

    Python literally is a if condition else b, so it reads out what is being done.

  • Given how long this plane was in service (over 10 years), it's going to be harder to prove fault is on Boeing here.

    My guess is that it was an actual accident with no one really at fault, or it was some issue with maintenance on the aircraft. But I'm not aerospace engineer.

  • Yeah, I've always known that musical episodes are decisive, but to me the songs are part of what make the show. It's clear the people making the show have struggled with that fact too as their "spinoff" Central Park on AppleTV was a musical TV show and the Bob's burgers movie had three very big musical numbers.

  • I'm not sure if I agree on the "full price" comment, it's not much different in quality than Myst or Outer Wilds.

    Outside of that I agree, the real deciding factor is how much RNG annoys you. I loved the puzzles and gameplay, but gave up after the "first" ending because there were a ton of puzzles I knew how to solve, but couldn't get back to or get the right resources for them. Some might argue the RNG is part of the puzzle, but for me it felt more punishing than it should be.

  • I love rougelites/likes, but for me the issue was the RNG. When you have the knowledge to solve a puzzle, but can't get the resources or rooms to line up right it just feels stupid.

    The game wouldnt be half the length if I could just define the layout myself each day.

  • Oh yeah, Zelda has a special place in my heart, but tunic just did such an amazing job revealing just enough to keep you hunting for the next step.

    If you haven't loom up some of the speed runs for Tunic. A lot of the game can be skipped simply by knowing what you already need to do, a bit like Outer Wilds.