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60
Joined
2 yr. ago

  • I love when games use as few invisible walls as possible, and don't stop you from exploring weird places or even out of bounds. There doesn't even have to be a reward, just the feeling of getting somewhere where you're not supposed to be is enough. Ultrakill and Anodyne 2 both do this really well.

    I also love rich, responsive, low-restriction movement mechanics, which kinda ties in with the first point. I love when games let me chain all sorts of moves together for wild bullshit midair acrobatics, zipping and bouncing and flinging myself all over the place constantly. Good examples are Ultrakill, Pseudoregalia, Sally Can't Sleep, and Cruelty Squad. On the flipside, Demon Turf is a game I hated and dropped quickly because of how artificially and pointlessly limited the movement felt.

  • Hot take, but I actually love well implemented radial menus on PC. When games bother to reset your cursor to the centre of the circle you can just quickly flick the mouse in a certain direction to make your selection, which is faster than most other mouse menus and a lot more comfortable than trying to reach for the 9 key.

  • Out of interest, what platformers are you referencing here? I can't think of any that are that punishing.

  • This might sound weird, but are you actually engaged with what you're playing? Maybe you need to find some higher intensity games to keep your attention.

  • I have to say I've never had that happen, but I mostly use it as backup in case Firefox's own session restore fails or is overwritten somehow. I'm not sure what you can do, sorry :/

  • Literally not even slightly what you're asking for, but have you considered using bash with ble.sh? I'm also a former fish user, and blesh replicates all of fish's quality of life improvements (that I used, at least) and then some, all with a single source command in my .bashrc.

  • I don't really get the obsession with backlogs. Are you actually enjoying the games at that point? Are you playing this game because you want to play it, or because it's on your backlog and you want to be able to check it off the list and move on to the next thing - presumably, since your backlog is so big it warrants a guide - as quickly as possible? Just pick out a game you want to play and play it. Why spoil your own fun?

  • fish is nice but the nonstandard syntax gets really annoying after a while. I use ble.sh these days.

  • It works for me, which terminal are you using?

  • it becomes kinda usable with evil mode

  • The standards for mobile game quality are through the floor, but there some decent ones out there. At least the platform has some higher effort games now, like CoD Mobile and Fortnite, instead of just being infinite runners and coin dropper simulators.

  • Hadn't heard about Zellij before now, it looks really cool!

  • tmux (and GNU screen, its older predecessor) is a terminal multiplexer, which is a fancy phrase used to describe turning one terminal window into multiple terminal windows. It basically turns a single terminal window into a text-based tiling window manager that lets you run different shells concurrently in a single terminal, easily copy text between them, and have other quality of life improvements over using a single raw terminal.

    Imagine you're SSH'd into a remote machine. Unless you SSH again from a different terminal at the same time, you're basically limited to a single terminal, and whatever you're doing is interrupted if your connection drops. tmux runs on the remote machine, which means that if your connection is interrupted, tmux will continue running exactly as you left it, and you'll be able to reattach to it using tmux attach.

    Or, imagine your video drivers break and you're forced to troubleshoot in a raw TTY. tmux will let you have a manpage and a shell open at the same time, or three different directories opened side by side. That's a slightly more convoluted use case, but the point is that terminal multiplexers make it far more convenient to use the terminal in basically any situation that's not just running a single short command and leaving.

  • true, but you'll be able to tell people you use nix

  • Might be a bit too heavyweight for your tablet, but both GNOME and KDE have tablet/touch modes which activate automatically if they detect touch input but no mouse. If auto detect doesn't work you can turn it on manually in Settings -> Workspace Behaviour -> General Behaviour -> Touch Mode in KDE. Not sure about GNOME.

  • I agree that video game narratives are, on average, way worse than in other media, but... This post is like a script for a CinemaSins video on an entire medium. There's a conversation to be had about the quality and originality of storytelling in video games and why gamers are so quick to praise mediocre narratives, but I dunno if glib one-paragraph summaries of "types" of video game stories (with no examples!) do much to advance that conversation.