Old xkcd, I can't see it ever not being relevant
The vote federation is different though, not sure if it's just downvotes that don't transfer but you can be downvoted on lemmy and it may not show on Kbin. Looking at OP's account here doesn't show a pattern of being downvoted, for instance.
It seems like the old login servers don't even exist anymore (so I don't see how it'd actually verify unless it just checks a username's purchase status), but yeah that launcher does work for offline. (I still have my lastlogin file assuming it can't overwrite itself easily, but I don't think anything uses that other than the old launcher which can't seem to actually download the files because 404).
It's also interesting for the built-in modding, though it doesn't seem to be perfect. Also added an edit to my original comment mentioning parallel timeline mods. Though I'll just check out some classic(/revived) mods if I can get them to work.
What the heck is going on here
When no one was looking, Elon Musk defaulted on four-thousand pies. He abandoned 4-thousand pies.
That's as many as 4 thousands. And that's terrible.
Yeah, one of the things I liked in old versions was having just one type of planks (not having multiple variants of everything wood, particularly). And I've never cared about the bosses or searching for something 50K blocks away from spawn or whatever. The other annoyance is hunger, though eating to insta-heal isn't much better either.
One issue for me is that I really liked the block model system of newer versions (release 1.8), particularly as a resource pack creator. A ladder looks so much better as a few cuboids than it does as a flat texture, and my models (which I made in a text editor) looked a lot nicer than my textures.
Also, never migrated my account. Are the servers to download the old versions from the old launcher even still up?
Minetest could be a solution here, but it seems like most Minetest games are either following new MC's footsteps or are doing something completely different. At least I've never played one that made me want to keep going, something good enough to start my own thing with (I would like chaining sticky pistons or similar things that are powerful in single-player, blocks that look cool but offer specific benefits like an iron grate floor/ceiling).
Parallel timeline mods are interesting, though I am not having luck with trying them thus far and I also doubt the modding tools are there enough especially for me who doesn't want to code in Java. I could also see it interesting if there were an easy way to just disable a large amount of blocks/items/mobs etc and then just add in new stuff... maybe even with data packs especially for this sort of thing.
I am thinking about game mechanics that interact (has anyone tried liquid-like gravel/coal piles yet?) or that just connect simply/are instant (rather than high-throughput automation). Or different systems for healing/buffs/food. Maybe alternate tools/transportation/skybridges etc.
EDIT: So they really added data packs without the ability to make "true" blocks/items (instead still dependent on entities and commands, data overridden not data driven), huh? Guess I shouldn't be surprised.
I mean if I was in the ocean and a shark just wanted to grab a bite to eat that's just fine. I can't really swim anyways so I guess that'd be preferable. Just as long as they're quick about it.
Also I hear sharks are really smooth, so that's nice.
I mean undesirable and unethical are not the same thing. I wouldn't really even place an ethical question on a fish, unless maybe they live in an aquarium and know better or something (like eating their handler, assuming living conditions are good). Not even moral questions really, though a hungry fish is probably acting pretty morally to meet its base needs TBH.
That said, if there was a neck-snapper-fish I'm pretty sure people would seek it out. And they'd say stuff like live by the fish, die by the fish.
On a simple level I'd say it depends on the brain structure so it'd vary by fish species even. Though as others have said, things like living conditions and overfishing are ethical issues nonetheless.
Though I just wanted to post this silly video, Would You Eat a Fish if it had Arms and Legs? by Mattias Pilhede. Mirror link
There's probably at least 8 or so people out there in the world who do a better job of it. But the circumstances are probably wildly different too, so I won't put too much stock into it.
Now playing: Them Bones by Alice In Chains. (not linking it because of the iconic AAH! intro, adjust your speakers and if you can hear the flies clearly it's probably too loud)
Feels relevant to me being from that time, too. Probably also because of despair.
Do you often hear the ringing of switching power supplies and devices when you are in a quiet space?
My current laptop supply sounds about like R2D2 when my GPU is running full tilt and I’m maxed out on 18 of 20 cores with AI.
But that's the thing it happens at idle, and I've tried fixing it by unplugging+discharging and letting it sit unpowered in my colder-than-average room for 5 hours or so and it was still happening when I booted back up. So time or some other random thing seems to be a bigger difference.
When I had it not happen for days, doing anything that made the fans ramp up didn't cause it to happen (even full tilt as you said). In fact most of the time it'd start with nothing open other than the browser.
I thought it might've been dust (despite my PSU being the least dusty component) but after dusting it doesn't seem to have been the issue.
Do you often hear the ringing of switching power supplies and devices when you are in a quiet space?
Even past 30 and with (mild) tinnitus, yeah my hearing is still great so I'm going to hear it. Light bulbs, chargers, the router etc.
Recently my computer's PSU has started randomly buzzing a not-quite-high frequency. It could be age (it's from 2019) though I'm pretty sure it's some kind of interference because sometimes it won't make any noise at all for days and I'm pretty sure my light bulb (an LED filament bulb which doesn't have much in the way of components) seems to also make different pitches of buzzing that coordinates with how much my computer PSU will buzz.
Anyways it bothers me, so as soon as I post this I'm going to power-down and unplug my computer and switch to a different device for the next day or so.
Hey, I got stuff working, updated my original comment.
Doom ports are a meme at this point, which is a motivation for a straightforward task (for someone who knows what they're doing, at least). A flexible engine, less likely.
I assume these types of scenarios/features fare better:
- newer hardware
- open (SDK and sideloading OOTB)
- bespoke engine (limited capability)
- WASM or similar universal shim layer (I assume)
Likely meaning money (and healthy homebrew scenes in some cases might be sunk cost, like the Playdate which I'm sure is great if cost isn't an issue). Though honestly the main reason I care at all is just to use hardware that I already have. I don't really need a handheld console even though I expect that will likely have a better homebrew scene. (If unclear, I'm just saying the PS3 bit isn't important for the idea, and if it's dead then the novelty/excuse is gone too)
I guess some older consoles have options now but those also usually need some sort of extra buy (mostly the step itself being an issue) plus I don't have most of my old consoles.
=especially if semi-unique features. Like sixaxis for the PS3 (analog triggers if comparing to KB+M)... though I do wonder if someone could make accelerometer controls work for the steam controller rather than just gyro. Then again, on top of my other PS3 issues I don't even know if my controllers are still alive.
I would say this falls apart when it gets to physical copies. Used sales, trading, borrowing, watching/playing together, recap videos or long-form reviews etc all can "deprive" value from seller's immediate perspective (also for some things: DIY, clone recipes, dumpster diving etc). Also I don't expect a company to have even the ability to determine if a downloader has ownership (especially if the only record is a physical receipt) before firing legal scares at people. It is even more pointless when a product is past its original life cycle.
Fresh in the box office and before ROI sure, I can see a point (say for the source of a cam rip). But I could also see reviews or comments, spoilers etc to possibly have a greater effect than the cost of 1 ticket.
Either way I'd say if people have the ability to pay, they will if the product is good and the company/service is respectable. That's the point here, that paying customers are ultimately screwed over (just as I'm sure most employees/creators not at the very top were, because money). Also unsatisfied customers, lack of demos, lack of agreeable purchase methods/terms (also, too much splitting with subscriptions), lack of ability to give more direct support to creators (rather than publishers) etc.
That and I don't think the government should do much to protect the profits of highly successful entertainment companies who have massive budgets on lackluster ideas and underbaked products. The news of being able to trash a nearly-complete movie for a tax writeoff is terrible, for instance.
I know. They added some at one point and I installed an anti-CSD package, I'm also pretty sure they pulled back some of their plans because of backlash too.
If they go full CSD I would probably need to find something else and probably just concede+just use the slimmest window theme there is rather than something frameless even (from what I've seen, other window theme systems are not as modular as xfwm which allows simply deleting the sides/bottom files etc).
Someone could probably make this concept (frameless, minimal title bar, no title on maximized, no raise-on-focus, rolled-up windows, floating window buttons that are only on focused windows) into a simple window manager, probably not me any time soon though. And I'm not sure how easy that is on Wayland (I know options exist to make it easer--such as wlroots I think--though I don't know how it'd compare to making something for X).
Yeah, sorry. I could probably do something, it's just tedious especially now. Maybe eventually, though I remember stuff (like a cheap laser puzzle game from the PSN, also some old animations sold on the PSN though I did remember Stickman Exodus) that I probably won't ever find again.
On a very similar note I really like the idea of creating some sort of content, not sure if things will ever align there either. I'd like to create minimalist stuff (that could probably run on the PS1 even), so it's a shame that it'll never be as simple as clicking export from Godot (it could happen 3rd-party maybe, but might be too niche) and copying a file over.
no smoking (can't find a good image with a void symbol, but you get the idea)
I don't think I played the story co-op, but I played versus maybe 3 times. Splitscreen isn't good for that because screen-peeking.
Resistance 2 had some interesting co-op/online stuff (XP system with unlocks, different stuff than story mode) that I mostly played solo IIRC (janky, still need 2 controllers). No broadband available until mid-2016, but I was able to play online via a distant neighor's wifi (they knew) at midnight for a few games and was probably the worst player thanks to high ping (rubberbanding).
I've got 2 already:
my orginal 60GB version (YLoD, heatgun fixed a few+ times until it shut-off due to overheating for the first time so I gave up)
one with a broken disc-drive I traded for, put my old drive (with its the console keeping its original disc-drive daughterboard) in and eventually it stopped reading discs (not sure if it burned out or firmware DRM timeout thing, cleaner disc didn't work)
I could probably fix either but I don't want to spend money on it, plus given the situation I'd probably need to fix both.
Can't rip my own disc (I have a blu-ray drive but not the right kind for PS3 ripping). Emu is a hassle esp. w/big files (and I have a 1050Ti). Bookmarks are dead (or need acct?) and I can't seem to find a demo image to see how well it'd run.
I am not a programmer, but on 2 occasions I was able to improperly fix (1 argument in 1 line stuff) very small bugs without really understanding how. I've also made a number converter (dec-bin-hex) at least twice. I know those aren't a lot but it's weird that it happened twice twice.
I'd say there's an issue here with language design having major tradeoffs, but maybe it's just a paradox? Though I have found a language I like (even though I'm not learning it because other issues), so I know it's not impossible at least.
= Like the people who could make something with less tradeoffs don't have the need/desire to do that, they just use the existing stuff. Though that is much more fitting for visual programming.