Outstanding! I always wanted my browser to group my tabs based on my porn tastes! Doggy in one group, missionary in another, and GILFs too! Now I'll never get confused when hunting through my open tabs!!
Counter argument--having bad credit is also meaningless if you can never afford to purchase something like a house, and you're ok with purchasing used vehicles and renting from smaller landlords and not property management companies.
Wait let me get this straight. The two countries she's trying to pin on anti-genocide activists are two of the biggest contributors or genocide? Get fucked Pelosi.
Yeah, that's a fair criticism. Maybe you could ask your players which way they would prefer? Give them the option to build new characters, or if they want, keep their current characters for a price.
I also wouldn't do this without talking to the offending player and making sure they are cool with it and that it isn't a "punishment" as much as you trying to help them build something that works well for their play style. It might give the players an interesting "living backstory"
Best wishes! DnD is such an awesome thing and I love hearing other people's experiences both as players and GMs!
As an idea, you could very easily begin your next session with all your players in Avernus, with a devil that sees "great potential" in them, and knows they have unfinished business and want nothing more than to continue their quest--and feels like giving them a second chance and a gamble for their souls.
But the cost! Oh! The cost of such a trade is enormous. So enormous in fact... That it will require ripping the magic potential away from one character irrevocably as compensation... They are free to try and scrape together what they can by taking feats, subclasses or multi-classing if you allow it, but they must re-spec their character in a 1-for-1 trade into whatever class you believe best suites their play style (sounds like Paladin, Fighter, or Barbarian).
And the ongoing cost of this contract... Occasionally have this patron reveal himself and task the party to go do questionable things so that eventually, the party gets it in their heads that they are strong enough to take him on and try to end the contract prematurely.
Just an idea, I hate causing players to remake characters to continue a quest and figuring out a plausible excuse for them to pick up where the original characters left off!
This sounds like someone that doesn't take the time to read and understand the mechanics of their chosen class or the spells and how they work. That's unfortunate.
Have you discussed how their actions are impacting the other players, and that their play is leading to the deaths of their friends? They may not realize how irritating it can be from the friends' point of view.
It seems as though they want a wizard-warrior, almost like a Jedi--who fights with swords, but has magic spells too. There are many ways to achieve this character idea and I'm sure you're more aware of them than I, but it could be as simple as a fighter with the magic adept feat.
Another interesting thing of note about Taiwan is that it claims the land of what is currently Mongolia iirc.
I've always found it interesting how intransigent some of the East Asian nations are. You have the Nk/Sk conflict that is only in an armistice, no official peace treaty, then you have PRC/Taiwan--also in armistice. Then, there are are hundreds of instances of inflexibility on China's part with internal minorities or border conflicts with India or Vietnam. Add to the the SCS and the Nine Dash Line. Japan also exhibits some of this inflexibility leading up to and after WW2, and the forced pacifism afterward, which has caused some self-inflicted problems with an armistice with Russia over the Kuril Islands.
I've always wondered if the tendency is cultural or something else that was learned over the millennia.
Be careful. That last one can turn into a nightmare too if it's the wrong person.