I just finished playing the remaster of this game! I was also pretty confused by it and can see why it got a lot of criticism.
Her defense is that players end up feeling similar to the character in a meta kind of way. Players probably didn't agree with the way the story was going, but pressed on anyways because they want a conclusion to the story, and that conclusion ends up being terribly unsatisfying. You could have stopped playing, just as the character could have stopped pressing on, but you didn't. Now both you and the character have to deal with the crappy ending.
It's definitely a unique way to tell a story, but I'm not sure it's a story that needed to be told. "All of that stuff you did was pointless". Yeah, I know! I knew that at the start!
She also brings up the "Abby Spectrum" which is more of an interesting idea. Trying to avoid spoilers, Abby is presented to the player at the start of the game doing something absolutely evil. She's essentially the big bad villain. Later on you get her tragic backstory and see her do lots of nice things. The idea is basically, everyone hates her at the start, but how do you feel about her at the end? Are her backstory and good deeds enough to change your opinion of her? Where do you fall on the "Abby Spectrum"?
Maybe the story would have been better if it focused more on this question instead of purposefully setting out to be unsatisfying as a meta way to explain why endless violence, fighting, and revenge is bad. Though I suppose there are a lot of people who might actually need that to be explained.
Have you heard of Cookie Clicker? It's an idler game where you click a cookie to get points. You can spend those points on upgrades like automated clicking and more points per click. The goal is to get like a billion points or something but with the upgrades you're eventually getting millions of points a second without even clicking. Now imagine saying "I want to hit a billion points without buying a single upgrade. I'm literally just going to click the cookie a billion times." That's what this guy did, but with Old School Runescape.
There's been a trend of extreme OSRS players trying to one up each other in dedicating years of their life to doing a repetitive task for 18 hours a day, every day.
While I agree, the price difference between "maple syrup" (maple flavoured corn syrup) and maple syrup is way more than $5. A bottle of genuine maple syrup is $20+.
This is a commonly repeated myth but it isn't true. Nobody gets a tax write off in point-of-sale fundraising. Charities ask stores to do it because it's one of the most efficient and effective ways for a charity to raise money. Chairty events are costly, and asking people on the street gets a lot of rejection. Stores agree to do it because they get to run ads saying they helped raise millions for charity and the charity will usually shout them out as well.
From the wiki page on the American Bar Association, they seem to mostly be involved in setting academic and ethical standards and don't actually grant or revoke licences.
Young boy search histories are great. I remember when my little brother borrowed my laptop once and when I got it back there was searches on Youtube for "boobs", "big boobs", and "big boobs jumping". Guess he's a boob guy.
My understanding is that "China" is special because they're a founding member of the UN and have special powers due to that. After the civil war, neither Taiwan or China wanted to lose that power, so neither side wanted to be recognized as anything other than "China". I've heard that the younger generation in Taiwan are more open to being recognized as Taiwan but China has kind of made that impossible now by threatening any country that doesn't respect the "one China" policy.
I don't think there's any moment that truly blows your mind. It's a very slow burn. I found every run I learned something new that made me want to revisit old rooms and search out new ones. It definitely helps to take notes which is also fun in its own way.
Sometimes solving a puzzle just gives you some lore but that was also neat too. There's one note I found that stuck with me regarding following traditions. It doesn't have anything to do with the game but it was great writing!
AI models aren't programmed traditionally. They're generated by machine learning. Essentially the model is given test prompts and then given a rating on its answer. The model's calculations will be adjusted so that its answer to the test prompt will be closer to the expected answer. You repeat this a few billion times with a few billion prompts and you will have generated a model that scores very high on all test prompts.
Then someone asks it how many R's are in strawberry and it gets the wrong answer. The only way to fix this is to add that as a test prompt and redo the machine learning process which takes an enormous amount of time and computational power each time it's done, only for people to once again quickly find some kind of prompt it doesn't answer well.
There are already AI models that play chess incredibly well. Using machine learning to solve a complexe problem isn't the issue. It's trying to get one model to be good at absolutely everything.
It's the title of the post: Enantiomer an identical chemical structure but mirrored. Think of how your hands are left and right. They're identical in their structure, but are mirrored. Molecules can have the same thing and were denoted by L and D (but now use + and -)
3 legendary programmers and Bill Gates.